An open source mesh slicer framework for Unity3D Game Engine. Written in C#.
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C# library for 2D/3D geometric computation, mesh algorithms, and so on. Boost license.
A .NET GIS solution that is fast and reliable for the .NET platform.
- topology
- nts
- sfs
- c-sharp
Computational Geometry Unity library with implementations of intersection algorithms, triangulations like delaunay, voronoi diagrams, polygon clipping, bezier curves, ear clipping, convex hulls, mesh simplification, etc
- unity3d
- computational-geometry
- voronoi
- intersections