Math.NET Numerics
- math
- numerics
- linear-algebra
- fsharp
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Math.NET Numerics
An open source mesh slicer framework for Unity3D Game Engine. Written in C#.
C# library for 2D/3D geometric computation, mesh algorithms, and so on. Boost license.
An open-source platform for Visual AI.
Open-source cross-platform symbolic algebra library for C# and F#. Can be used for both production and research purposes.
Throw in the towel.
High performance 2D collision detection system with realistic physics responses.
A collection of .NET libraries for rendering mathematical formulae using the LaTeX typesetting style, for the WPF and Avalonia XAML-based frameworks
Box2D.NET - a C# port of Box2D, is a 2D physics engine for games, .NET, Unity3D, servers
A simple cross platform .NET API for Intel MKL
A .NET library that provides fast, accurate and automatic differentiation (computes derivative / gradient) of mathematical functions.
Advanced physics engine library based on Chipmunk in C#
A powerful and intuitive .NET library for defining, filtering, transforming, and scheduling instant and period timelines.
C# math expression library with symbolic computation support
Parameter Optimization for Lean Algorithms
A cross-platform, realtime physics engine for all .NET apps.
Simple, reliable .NET libraries covering numbers, geometry and data structures
Compiler & Runtime for 'Almost Binary'. Code in platform-independent binary and utilize high-level data structures and state-of-the-art libraries (e.g. quantum computing, blockchain, ..)
Q# Bell State Program
The repository host gives no description.
Quantum Computer coding exercises