This repository provides a set of tools and libraries to integrate Intel® OpenVINO™ Toolkit with ROS 2 (Robot Operating System), enabling efficient deployment of deep learning models for computer vision applications on Intel® hardware.
Repository Index
47,133 repositories indexed
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Ultra-low-cost robotic joint: a $1.5 FOC board inside a 1503 gimbal motor, plus a 3D-printed high-ratio precision gearbox. Cheap power, exact motion.
Unofficial native Windows port of Uncharted: The Nathan Drake Collection (PS4). UC3 at 60 FPS, UC2 playable, UC1 experimental. No game files included.
Unofficial native PC port of God of War (2005, PS2) for Windows, with experimental Linux support. Statically recompiled to C++, not an emulator. OpenGL renderer, launcher, cheat menu, widescreen, 60 FPS. Bring your own game dump: no game files included.
ring-span lite - A C++yy-like ring_span type for C++98, C++11 and later in a single-file header-only library
- cpp98
- cpp11
- cpp14
- cpp17
Faster enum reflection for C++17 since I don't want to wait for C++26 reflection.
- c-plus-plus
- cpp
- cpp20
- enum
Drop-in replacement for std::optional that does not waste memory unnecessarily
- c-plus-plus
- optional
- c-plus-plus-17
- memory-efficiency
An unofficial original Xbox version PC port of 007: From Russia With Love via static recompilation.
- original-xbox
- recompilation
Unofficial PC port of the Xbox 360 version of Army of Two (2008). Online co-op supported.
- army-of-two
- online-coop
- rexglue
- splitscreen
A simple C++ 03/11/etc timer class for ~microsecond-precision cross-platform benchmarking. The implementation is as limited and as simple as possible to create the lowest amount of overhead.
RatchetPort: unofficial Ratchet & Clank (2016) PS4 PC port project for Windows. Pre-Alpha (CUSA01047 USA v1.00). Requires your own original-disc dump; no game files included.
- pre-alpha
- ps4
- ratchet-and-clank
- vulkan
Plotly for C++. A C++ interface to the Plotly.js figure spec, for creating interactive data visualizations.
Live IP Software Toolkit to assist EBU members in the implementation of IP based facilities
Unofficial native PC port of inFAMOUS First Light (PS4). Bring your own game dump - no game files included.
- emulation
- infamous
- pc-port
- ps4
CanAirIO is a citizen science initiative. We are developing a mobile application that is able to set a PM2.5 or CO2 sensors, and other related sensors, as a fixed station using WiFi or mobile station with an smartphone by using a Bluetooth connection.
CloudPeek is a lightweight, cross-platform, single-header C++ point cloud viewer. It’s designed for simplicity and efficiency, requiring no heavy libraries like PCL or Open3D. Ideal for visualizing and interacting with 3D data from LiDAR, photogrammetry, or other datasets, CloudPeek delivers powerful, real-time exploration in a minimalistic package
An unofficial original Xbox version PC port of 007: Nightfire via static recompilation.
- original-xbox
- recompilation
Compact SVO optimized vector for C++17 or higher
- cpp17
- container
- header-only
- no-dependencies
Acid Cam v2 for macOS distorts video to create art.
- glitch-art
- augmented-reality
- art
- video-processing
Digital vibrance, colour, resolution and DDC/CI monitor control for Windows - a native C++ / Dear ImGui tray app with per-game profiles.
A GPU (CUDA) based Artificial Neural Network library
- self-organizing-map
- cuda
- c-plus-plus-11
- propagation-network
HEhub is a library for homomorphic encryption and its applications, and is part of the PrimiHub project.
- bgv
- ckks
- cryptography
- fhe
Accidental Noise Library in Godot Engine enhanced with visual noise editor
- gradient-noise
- simplex-noise
- value-noise
- normalmap
Cross-Platform, Efficient easy to integrate crash reporting library for modern C++
- cpp
- crash-handling
- crash-reporting
- debugging