A ROS node to perform a probabilistic 3-D/6-DOF localization system for mobile robots with 3-D LIDAR(s). It implements pointcloud based Monte Carlo localization that uses a reference pointcloud as a map.
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webgpu.h - C version of the JS API, for both native and Wasm. A multi-vendor standard between Dawn/Emdawnwebgpu and wgpu-native. Designed primarily for binding into higher-level languages.
ACADO Toolkit is a software environment and algorithm collection for automatic control and dynamic optimization. It provides a general framework for using a great variety of algorithms for direct optimal control, including model predictive control, state and parameter estimation and robust optimization.
Linker/Compiler/Tool detector for Windows, Linux and MacOS.
- detect
- reverse-engineering
- signature
- malware-analysis
Free, open-source 3D sculpting for Linux, macOS and Windows: dense meshes, remeshing, painting, built-in AI (image/text to 3D), Send to Unreal, game-ready LODs, Gaussian splats and OpenUSD.
- 3d
- cpp
- dear-imgui
- digital-sculpting
Experimental KytyPS5 U59 with merged shader and renderer fixes; complete sanitized main history and Windows releases.
GLIntercept is a OpenGL function call interceptor for Windows that will intercept and log all OpenGL calls
Fast Static Symbol Table (FSST): efficient random-access string compression
Native PC port (Linux/Windows) of The Last Guardian (PS4, CUSA03627) — runs your own game dump; no game or firmware files included. Mouse/keyboard, optional 60 FPS, SMAA/CAS filters. | Port nativo para PC de The Last Guardian — usa o seu próprio dump.
- game-preservation
- homebrew
- linux
- native-port
A decompiled PC Port of Super Mario Galaxy, intended to work on Windows, Linux, MacOS, Android, and iOS/iPadOS.
A tilemap editor for Game Boy, Color, Advance, DS, and SNES projects. Written in C++ with FLTK.
- tilemap
- tilemap-editor
- game-development
- gameboy
Compile Java byte-code to native CPU's.
- 6502
- assembly
- atari
- c64
Robust Odometry and Mapping for Multi-LiDAR Systems with Online Extrinsic Calibration
- robotics
- lidar
- slam
- calibration
C++ library for creating and modifying Microsoft Word (.docx) files
- cpp
- cpp-library
- docx
- docx-files
This repository maintains the implementation of "Event-based Stereo Visual Odometry".
A general-purpose, extensible and customizable C++ extension for Godot Engine.
- godotengine
- godot-module
A native Windows and Linux port of Grand Theft Auto: Vice City Stories (PS2, USA, SLUS-21590), made by recompiling the game's PS2 executable into C++
Go wrapper for the .NET Core Runtime.
- dotnet
- wrapper
- golang
- dotnet-core
Engine-level performance fix for Oblivion Remastered (UE5): higher fps in towns, far fewer travel hitches, same image. Source, benchmark and docs.
- game-mod
- mod
- oblivion-remastered
- performance
Learning Multi-Domain Convolutional Neural Networks for Visual Tracking
A lightweight C++ machine learning library for embedded electronics and robotics.
Forensics artefact collection tool for systems running Microsoft Windows
- dfir
- incident-response
- collection
An unofficial original Xbox version PC port of Splinter Cell: Double Agent via static recompilation.
- original-xbox
- recompilation
ROS Qt Creator Plug-in (https://ros-qtc-plugin.readthedocs.io)
- qt-creator
- plugin
- ros
- ros-industrial