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A ROS node to perform a probabilistic 3-D/6-DOF localization system for mobile robots with 3-D LIDAR(s). It implements pointcloud based Monte Carlo localization that uses a reference pointcloud as a map.

webgpu.h - C version of the JS API, for both native and Wasm. A multi-vendor standard between Dawn/Emdawnwebgpu and wgpu-native. Designed primarily for binding into higher-level languages.

ACADO Toolkit is a software environment and algorithm collection for automatic control and dynamic optimization. It provides a general framework for using a great variety of algorithms for direct optimal control, including model predictive control, state and parameter estimation and robust optimization.

Free, open-source 3D sculpting for Linux, macOS and Windows: dense meshes, remeshing, painting, built-in AI (image/text to 3D), Send to Unreal, game-ready LODs, Gaussian splats and OpenUSD.

  • 3d
  • cpp
  • dear-imgui
  • digital-sculpting

Experimental KytyPS5 U59 with merged shader and renderer fixes; complete sanitized main history and Windows releases.

Fast Static Symbol Table (FSST): efficient random-access string compression

Native PC port (Linux/Windows) of The Last Guardian (PS4, CUSA03627) — runs your own game dump; no game or firmware files included. Mouse/keyboard, optional 60 FPS, SMAA/CAS filters. | Port nativo para PC de The Last Guardian — usa o seu próprio dump.

  • game-preservation
  • homebrew
  • linux
  • native-port

A decompiled PC Port of Super Mario Galaxy, intended to work on Windows, Linux, MacOS, Android, and iOS/iPadOS.

Robust Odometry and Mapping for Multi-LiDAR Systems with Online Extrinsic Calibration

A native Windows and Linux port of Grand Theft Auto: Vice City Stories (PS2, USA, SLUS-21590), made by recompiling the game's PS2 executable into C++

Learning Multi-Domain Convolutional Neural Networks for Visual Tracking

An unofficial original Xbox version PC port of Splinter Cell: Double Agent via static recompilation.

  • original-xbox
  • recompilation