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Bring PS5 GTA6 to 120FPS with DLSS 5. An advanced Windows video player and capture enhancement tool featuring real-time preview for videos, images, and capture card sources. Combine AI-powered Super Resolution, DLSS5 image enhancement, and Frame Generation to deliver a next-generation visual experience.

G3log is an asynchronous, "crash safe", logger that is easy to use with default logging sinks or you can add your own. G3log is made with plain C++14 (C++11 support up to release 1.3.2) with no external libraries (except gtest used for unit tests). G3log is made to be cross-platform, currently running on OSX, Windows and several Linux distros. See Readme below for details of usage.

Fast Binary Encoding is ultra fast and universal serialization solution for C++, C#, Go, Java, JavaScript, Kotlin, Python, Ruby, Swift

VUDA is a header-only library based on Vulkan that provides a CUDA Runtime API interface for writing GPU-accelerated applications.

⚔️ A cross-platform, open source, and super fast MUD client with scripting in Lua

  • mudlet
  • lua
  • cross-platform
  • mud

2D Game Engine with Lua Scripting made on top of SFML !

  • 2d-game-engine
  • sfml
  • lua-script
  • engine

DDraceNetwork, a free cooperative platformer game

  • ddnet
  • teeworlds
  • hacktoberfest
  • open-source-game

A C++ static library offering a clean and simple interface to the 7-zip shared libraries.

  • compression
  • extraction
  • 7z
  • zip

C++ implementation of a fast hash map and hash set using hopscotch hashing

  • cpp
  • hash-map
  • hash-table
  • header-only

Polygonal Surface Reconstruction from Point Clouds (C++ & Python)

  • surface-reconstruction
  • urban-modeling
  • urban-reconstruction
  • primitive-extraction

Run .NET and Node.js code in-process on Windows, MacOS, and Linux

  • csharp
  • dotnet
  • dotnet-core
  • dotnet-framework

Universal model exchange and serialization format for decision tree forests