A GDNative implementation of the detour/detourcrowd library for Godot.
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Compact SVO optimized vector for C++17 or higher
- cpp17
- container
- header-only
- no-dependencies
Cross-Platform, Efficient easy to integrate crash reporting library for modern C++
- cpp
- crash-handling
- crash-reporting
- debugging
64-Channel Multi-Track Sequencer with Touch Screen, 16 Step Encoders, 8 CV/Gate Outputs, 5 MIDI Ports and Internal Sound Engine
- behringer
- ignite
- open-source-hardware
- be-0716-aaf
Dependency injection framework for Qt
A simple C++ header-only template library implementing matching using wildcards
- cpp
- cpp11
- cpp14
- cpp17
Window User Interface Library :: libWUI offical repo
GNU Gatekeeper - H.323 server for VoIP and videoconferencing
- voip
- video-conferencing
- nat-traversal
- h323
Repository for the slides and the code of my "Quick game development with C++11/C++14" CppCon 2014 talk.
Automatic generation of N-API wrapper from a C++ library
- napi
- n-api
- nodejs
- node-addon-api
Repo for the Open Source version of NOVA
The Massively Parallel Quantum Chemistry program, MPQC, computes properties of atoms and molecules from first principles using the time independent Schrödinger equation.
A C++ data container replicating std::stack functionality but with better performance than standard library containers in a stack context.
- stack
- cpp
- container
A c++ Godot engine module, to layer, pack, and merge textures at runtime.
- godot-engine
- texture-packer
- atlases
- bake-textures
Enhanced CMake Project Manager plugin for Qt Creator
Free software clone of Gunpoint
libccd GDNative module for Godot
C++ REPL Tool Builder
- cpp
- cpp11
- cpp-library
- cli
InsNet Runs Instance-dependent Neural Networks with Padding-free Dynamic Batching.
- deep-learning-library
- dynamic-batching
- nlp
Source repository for the QtPods project.
AI Game Developer for Unreal Engine — MCP plugin (C++ editor plugin + .NET bridge), unreal-cli, connects Unreal Editor to AI agents via ai-game.dev or a local MCP server
Quasi Engine is a framework that intends to be a complete toolset to ease 2d game development, providing ready-to-use QML elements representing basic game entities needed by most of games.
A modern, high-performance C++17 graphics and compute library based on Vulkan
Simple PE Packer Which Encrypts .text Section