Event loop friendly C++ actor micro-framework, supervisable
- cpp17
- actor-framework
- actor
- boost
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Event loop friendly C++ actor micro-framework, supervisable
This is an open source, all-in-one, static recompilation project that I built from the ground up for the Xbox 360 Gears of War series. All 4 games have been personally recompiled for use with a fully native renderer by me.
QCTools (Quality Control Tools for Video Preservation) is a free and open source software tool that helps users analyze and understand their digitized video files through use of audiovisual analytics and filtering. QCTools is funded by the National Endowment for the Humanities and the Knight Foundation, and is developed by the Bay Area Video Coalition.
Bolt is a C++ template library optimized for GPUs. Bolt provides high-performance library implementations for common algorithms such as scan, reduce, transform, and sort.
Cross-platform C++20 GUI framework featuring MVVM architecture, reactive capabilities, and scalable, accelerated GPU rendering.
ArduinoBLE library for Arduino
Battlefield 2 Compatible Source Code
OSX-like window decoration for KDE Plasma written in C++
The repository host gives no description.
Play your Nintendo Switch or Switch Lite on your PC: stream games at up to 1080p60 with sound over USB-C or the network, no dock or capture card. Record MP4, take native-resolution screenshots, or use it as a webcam. Atmosphère sysmodule + viewers for Windows, Linux, macOS and Android/Android Tv
Collection of self-contained header-only libraries for C++17
Can bus monitoring tool based on arduino and can bus shield. Implements CAN ASCII/SLCAN protocol compatible with Lawicel CAN232/CANUSB. Can be used for monitoring low speed CAN (interior can bus of most cars, less than 500kbps). For higher speeds serial port can become a bottleneck in case data density is high.
VeloView performs real-time visualization and easy processing of live captured 3D LiDAR data from Velodyne sensors (Alpha Prime™, Puck™, Ultra Puck™, Puck Hi-Res™, Alpha Puck™, Puck LITE™, HDL-32, HDL-64E). Runs on Windows, Linux and MacOS. This repository is a mirror of https://gitlab.kitware.com/LidarView/VeloView-Velodyne.
Unicode Algorithms Implementation for C/C++
Gravity Rush PC Native Port A community-driven project aiming to bring Gravity Rush to PC as a native port, building upon the technical foundation and approach of the God of War PC port. The goal is to make the game run natively on PC while preserving its original gameplay, unique gravity mechanics, and artistic vision.
The KVIrc IRC Client
The TiGL Geometry Library to process aircraft geometries in pre-design.
LidarView performs real-time reception, recording, visualization and processing of 3D LiDAR data. This repository is a mirror of https://gitlab.kitware.com/LidarView/lidarview.
OpenLieroX - Liero clone / Worms realtime / 2D shooter
Hardware Ray tracing extension for Chromium WebGPU
A 2D Soft Body and Rigid Body Physics Engine.
Afterburner for Vulkan development; Auto-Vk is a modern C++ low-level convenience and productivity layer atop Vulkan-Hpp.
Vulkan library oriented on high speed rendering
ESP-NOW Arduino library for ESP8266 and ESP32