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241–264 of 380 · Most stars

A C++14-compatible physical units library with no dependencies and a single-file delivery option. Emphasis on safety, accessibility, performance, and developer experience.

  • cpp
  • cpp14
  • cpp14-library
  • dimensional-analysis

This is an open source, all-in-one, static recompilation project that I built from the ground up for the Xbox 360 Gears of War series. All 4 games have been personally recompiled for use with a fully native renderer by me.

  • decomp
  • decompilation
  • pc
  • port

The fastest automatic differentiation library for C++, with Python bindings. Forward, adjoint and higher-order derivatives, checkpointing, Eigen support and JIT. Reproducible benchmarks against CppAD, Adept and autodiff.

  • automatic-differentiation
  • aad
  • algorithmic-differentiation
  • autodiff

Bolt is a C++ template library optimized for GPUs. Bolt provides high-performance library implementations for common algorithms such as scan, reduce, transform, and sort.

The Open Capture and Analytics Tool (OCAT) provides an FPS overlay and performance measurement for D3D11, D3D12, and Vulkan

  • mit-license
  • vulkan
  • fps-overlay
  • d3d12

Windows PC & Android port of Super Mario All-Stars (SNES) with true widescreen up to 21:9, simultaneous two-player co-op, 82 achievements, CRT filters and slang shaders, save states, rewind, cheats, level select and music player. Requires your own USA ROM.

An unofficial native Android port of the original Xbox version of Black, with touch controls, gyroscope aiming, controller support and extended graphics options.

A C/C++ header file for fast 32-bit division remainders (and divisibility tests) on 64-bit hardware.

  • performance