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265–288 of 384 · Most stars

Speech synthesis, speech recognition and voice activity detection for voice conversation, in C++ on ggml: Qwen3-TTS, Irodori-TTS, Qwen3-ASR, ReazonSpeech, parakeet and Silero VAD on Metal, Vulkan and the CPU, with an OpenAI-compatible server and live transcription.

Breath of the Wild (Wii U, v1.5.0) statically recompiled to a native Windows program with a Vulkan renderer.

  • breath-of-the-wild
  • game-preservation
  • recompilation
  • static-recompilation

A robust sensor fusion library for online localization.

  • sensorfusion
  • estimation-algorithm
  • gnss
  • ranging

VeloView performs real-time visualization and easy processing of live captured 3D LiDAR data from Velodyne sensors (Alpha Prime™, Puck™, Ultra Puck™, Puck Hi-Res™, Alpha Puck™, Puck LITE™, HDL-32, HDL-64E). Runs on Windows, Linux and MacOS. This repository is a mirror of https://gitlab.kitware.com/LidarView/VeloView-Velodyne.

  • lidar
  • lidar-camera-calibration
  • lidar-data-manipulation
  • lidar-measurements

Gravity Rush PC Native Port A community-driven project aiming to bring Gravity Rush to PC as a native port, building upon the technical foundation and approach of the God of War PC port. The goal is to make the game run natively on PC while preserving its original gameplay, unique gravity mechanics, and artistic vision.

LidarView performs real-time reception, recording, visualization and processing of 3D LiDAR data. This repository is a mirror of https://gitlab.kitware.com/LidarView/lidarview.

Header-only, lightweight C++ library for binary streaming & serialization. Network data handling made easy peasy!

  • binary-stream
  • header-only
  • serialisation
  • serialization

C++20 concurrency framework with no compromises. Excellent performance, powerful features, and simple syntax.