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313–336 of 516 · Most stars

A miniature library for struct-field reflection in C++

  • struct-field-visitor
  • reflection
  • introspection
  • visitor

NOTE: development in stuntrally3 repo. 3D racing game based on VDrift and OGRE with own Track Editor. The main repository with Stunt Rally 2.x sources and data.

An implementation of Actor, Publish-Subscribe, and CSP models in one rather small C++ framework. With performance, quality, and stability proved by years in the production.

  • cpp
  • cplusplus
  • cplusplus-17
  • actor-model

Fast CSV parser and writer for Modern C++

  • csv-parser
  • single-threaded
  • mit-license
  • header-only

Native x86-64 Windows loader for Bloodborne (CUSA03173) with native CPU execution, Win32 runtime, and shadPS4-based Vulkan GPU rendering. Based on deadinside28's bbport. Bring your own game dump, no game files are included.

  • bloodborne
  • native
  • pc
  • port

Free, open-source 3D sculpting for Linux, macOS and Windows: dense meshes, remeshing, painting, built-in AI (image/text to 3D), Send to Unreal, game-ready LODs, Gaussian splats and OpenUSD.

  • 3d
  • cpp
  • dear-imgui
  • digital-sculpting

A simple to use, composable, command line parser for C++ 11 and beyond

  • cpp
  • cpp11
  • cpp14
  • cpp17

A lightweight, header-only, high-performance reactive programming framework for C++20.

  • modern-cpp
  • template-meta-programming
  • mvvm-framework
  • ui-dataflow

Jinja2 C++ (and for C++) almost full-conformance template engine implementation

  • cpp
  • jinja2
  • jinja2-templates
  • templates

C++11 thread-safe container for sharing data between threads (synchronized queue)

  • cpp
  • multithreading
  • thread-safe
  • channel