TTK - Topological Data Analysis and Visualization - Source Code
- topological-data-analysis
- visualization
- python
- paraview
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TTK - Topological Data Analysis and Visualization - Source Code
json_struct is a single header only C++ library for parsing JSON directly to C++ structs and vice versa
Nintendo Switch 2 games recompiled to run natively on PC.
libsigc++ implements a typesafe callback system for standard C++. It allows you to define signals and to connect those signals to any callback function, either global or a member function, regardless of whether it is static or virtual.
A C++14-compatible physical units library with no dependencies and a single-file delivery option. Emphasis on safety, accessibility, performance, and developer experience.
An unofficial original Xbox version PC port of Splinter Cell: Double Agent via static recompilation.
The fastest automatic differentiation library for C++, with Python bindings. Forward, adjoint and higher-order derivatives, checkpointing, Eigen support and JIT. Reproducible benchmarks against CppAD, Adept and autodiff.
RFID-controlled musicplayer powered by ESP32
This repository contains a subset of pointers to solutions with editorials and notes to my trainees (ACM ICPC, OJs, IOI, POI, CEOI, JOI, etc). For IOI/OI, I organized what I found on the web from official solutions and materials.
Node.js native bindings to FFmpeg.
Simple library for sending measurements to an InfluxDB with a single network request. Supports ESP8266 and ESP32.
An automated Themida / Code Virtualizer / WinLicense (v3.0-v4) unpacker and dump fixer tool
Boomerang Decompiler - Fighting the code-rot :)
This is an open source, all-in-one, static recompilation project that I built from the ground up for the Xbox 360 Gears of War series. All 4 games have been personally recompiled for use with a fully native renderer by me.
Call of Duty 3 (Xbox 360) static recompilation: host runtime, tools and notes
proof-of-concept implementation of tor protocol using Microsoft CNG/CryptoAPI
A Vulkan implementation of real-time PBR renderer
GUI for Fancontrol. It uses the KAuth module of the KDE Frameworks 5 to write the generated config file. Furthermore it communicates with systemd via dbus to control the fancontrol service. If you want to compile without systemd support set the -DNO_SYSTEMD option.
Simple Vulkan raytracing tutorials
🌳 Plugin for procedural generation of 3D trees of varying complexity for Godot Engine.
A C++ library for debugging purposes that can print any variable, even user-defined types.
Rapid fuzzy string matching in C++ using the Levenshtein Distance
Bolt is a C++ template library optimized for GPUs. Bolt provides high-performance library implementations for common algorithms such as scan, reduce, transform, and sort.
Speech synthesis, speech recognition and voice activity detection for voice conversation, in C++ on ggml: Qwen3-TTS, Irodori-TTS, Qwen3-ASR, ReazonSpeech, parakeet and Silero VAD on Metal, Vulkan and the CPU, with an OpenAI-compatible server and live transcription.