C++11 header-only message digest library
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C++11 header-only message digest library
Qt5 suite that supports displaying and editing nodes in a graph-like flow. Similar to Unreal Kismet, Frostbite 3 Schematics or Allegorithmic Substance Designer UIs.
A SDK for the creation of analysis tools without obtaining app source code in order to profile runtime performance, examine code coverage, and track high-risk behaviors of a given app on Android 5.0 and above.
Unicorn Overlord (PS4) native PC port
Real-time film emulation for Unreal Engine: 21 looks, grain, halation, lens effects, Blueprint controls and reusable presets.
Rolisteam is a virtual tabletop. It helps you to manage tabletop role playing games with remote friends/players. It provides many features to share maps, pictures, dice roller, manage background music and much more. The main git repository is available here: [https://invent.kde.org/kde/rolisteam].
This is an implementation sketch of the KinectFusion system described by Newcombe et al.
Native PC compatibility project for The Order: 1886 (PS4, CUSA00076). Windows launcher, Vulkan graphics. In development: 3D cinematics observed; gameplay validation ongoing. Uses your own dump; no game files included. | Projeto para PC em desenvolvimento; usa seu próprio dump.
Tuttle OFX is a library to connect and batch operations with OpenFx plugins. It comes with a set of plugins that allows you to batch process on movies and file sequences.
Intel Iris Xe (Raptor Lake) Metal acceleration on macOS Tahoe — Dell XPS 13 Plus 9320 OpenCore hackintosh. Work in progress.
A safe and fast high-level and low-level character input/output library for bare-metal and RTOS based embedded systems with a very small binary footprint.
This repository provides a set of tools and libraries to integrate Intel® OpenVINO™ Toolkit with ROS 2 (Robot Operating System), enabling efficient deployment of deep learning models for computer vision applications on Intel® hardware.
Port of the xxhash library to C++17.
SimpleAI is a small C++ AI behaviour tree based library with a QT5 based remote debugger (and with optional LUA bindings) released under MIT.
Unofficial native Windows port of Uncharted: The Nathan Drake Collection (PS4). UC3 at 60 FPS, UC2 playable, UC1 experimental. No game files included.
Cheat sheet for ACM-ICPC. In memory of those good old days.
Loopcut: an AI agent that works inside Blender. A fork of Blender (GPL).
Lightweight, open-source (hardware and software) stereo VIO
Prospero coding harness
llama.cpp fork that abliterates at inference
C++11/20 library that provides static_vector, small_vector, static_map, small_map, flat_map, static_flat_map, small_flat_map, static_unordered_map, small_unordered_map, etc.
Native Windows port of inFAMOUS Second Son (PS4): custom runtime + Vulkan renderer derived from shadPS4. Bring your own game.
Faster enum reflection for C++17 since I don't want to wait for C++26 reflection.
A realtime visual programming language for interactive media.