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Native port of Metroid Prime 2: Echoes (GameCube) for Linux and Android, built from the PrimeDecomp decompilation. No emulator, no game assets included: bring your own disc image.

C++20 [Minimal] Static Perfect Hash library

  • perfect-hash
  • cpp20
  • performance

TranslatedZongzhu (宗主, "sect leader"): a Grok Bot voice terminal on the Waveshare 1.75C round-screen ESP32, with blinking eye expressions, subtitles and spoken readout, including firmware and backend source code (2.5.2.9)

  • amoled
  • desktop-robot
  • esp32
  • esp32-s3

Metroid: Samus Returns without an emulator: the game's code recompiled from your own dump into native code, for Windows, Linux / Steam Deck and Android. Bring your own dump.

This is the GitHub home of Race Into Space, the computer version of the Liftoff! board game by Fritz Bronner. It was developed by Strategic Visions and published by Interplay as a disk-based game in 1993 and a CD-ROM in 1994. It was open-sourced in 2005 and a number of improvements have been made over the original.

  • lunar
  • lunar-lander
  • moon
  • probe

Native PC port of Super Smash Bros. Brawl (static recompilation): 4K, widescreen, gamepads, and Wii SD mods (Project+, Project+Ex, REX, Brawl Minus, Legacy XP). Bring your own disc.

An open source, reverse engineered and improved SteamVR lighthouse driver with support for both 1.0 and 2.0 lighthouses, with a custom firmware for 1.0 lighthouses to support more than 2 basestations at the same time!

Ninja Gaiden II (Xbox 360, 2008) statically recompiled into native Linux and Windows builds, drawn by its own Vulkan renderer. A steady 60 fps, up to 8x render scale, widescreen and ultrawide, keyboard and mouse, mods, Steam Deck ready. Bring your own copy of the game.

  • linux
  • ninja-gaiden
  • pc-port
  • recompilation