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Ninja Gaiden II (Xbox 360, 2008) statically recompiled into native Linux and Windows builds, drawn by its own Vulkan renderer. A steady 60 fps, up to 8x render scale, widescreen and ultrawide, keyboard and mouse, mods, Steam Deck ready. Bring your own copy of the game.

  • linux
  • ninja-gaiden
  • pc-port
  • recompilation

GLFW C++ Wrapper - thin, modern, C++17, header-only GLFW wrapper

  • glfw
  • cpp
  • cpp17
  • wrapper

Digital vibrance, colour, resolution and DDC/CI monitor control for Windows - a native C++ / Dear ImGui tray app with per-game profiles.

Accidental Noise Library in Godot Engine enhanced with visual noise editor

  • gradient-noise
  • simplex-noise
  • value-noise
  • normalmap

A fast, lightweight and single-header C++ csv parser library

  • parsing-csv-files
  • csv-parser
  • csv-reader
  • cpp

A simple C++ header-only template library implementing matching using wildcards

  • cpp
  • cpp11
  • cpp14
  • cpp17

Tool to find code cave in PE image (x86 / x64) - Find empty space to place code in PE files

  • codecave
  • cpp
  • pe
  • winapi

A PE (Portable Executable) packer with Huffman Compression and Xor encryption.

  • huffman-compression
  • huffman-algorithm
  • pe-header
  • packer

InsNet Runs Instance-dependent Neural Networks with Padding-free Dynamic Batching.

  • deep-learning-library
  • dynamic-batching
  • nlp

Quasi Engine is a framework that intends to be a complete toolset to ease 2d game development, providing ready-to-use QML elements representing basic game entities needed by most of games.