2D/3D simplicial mesh generator interface for Python (Triangle, TetGen, gmsh)
- python
- mesh-generation
- scientific-computing
- triangle
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2D/3D simplicial mesh generator interface for Python (Triangle, TetGen, gmsh)
Linker/Compiler/Tool detector for Windows, Linux and MacOS.
https://github.com/dmlc/xgboost
Experimental KytyPS5 U59 with merged shader and renderer fixes; complete sanitized main history and Windows releases.
A header-only library for C++(0x) that allows automagic pretty-printing of any container.
ESP8266 based mesh. This is a mirror copy of https://gitlab.com/painlessMesh/painlessMesh PLEASE ADD COMMENTS, ISSUES and PULL REQUESTS ON GITLAB so that all information is centralized.
Fast In-Memory Data Compression Algorithm (header-only C/C++) 540+MB/s compress, 3000+MB/s decompress, ratio% better than LZ4, Snappy, and Zstd@--1
Native PC port (Linux/Windows) of The Last Guardian (PS4, CUSA03627) — runs your own game dump; no game or firmware files included. Mouse/keyboard, optional 60 FPS, SMAA/CAS filters. | Port nativo para PC de The Last Guardian — usa o seu próprio dump.
A decompiled PC Port of Super Mario Galaxy, intended to work on Windows, Linux, MacOS, Android, and iOS/iPadOS.
Fast Static Symbol Table (FSST): efficient random-access string compression
A Python platform to perform parallel computations of optimisation tasks (global and local) via the asynchronous generalized island model.
A set of utilities for taking the pain out of Vulkan in header only modern C++
Compile Java byte-code to native CPU's.
A single-file zero-overhead C++ idiomatic wrapper for WebGPU native
Robust Odometry and Mapping for Multi-LiDAR Systems with Online Extrinsic Calibration
Desbordante is a high-performance data profiler that is capable of discovering many different patterns in data using various algorithms. It also allows to run data cleaning scenarios using these algorithms. Desbordante has a console version and an easy-to-use web application.
This repository maintains the implementation of "Event-based Stereo Visual Odometry".
A native Windows and Linux port of Grand Theft Auto: Vice City Stories (PS2, USA, SLUS-21590), made by recompiling the game's PS2 executable into C++
Large collection of number systems providing custom arithmetic for mixed-precision algorithm development and optimization for AI, Machine Learning, Computer Vision, Signal Processing, CAE, EDA, control, optimization, estimation, and approximation.
The repository host gives no description.
A general-purpose, extensible and customizable C++ extension for Godot Engine.
Serial Port Programming in C++
TTK - Topological Data Analysis and Visualization - Source Code
Learning Multi-Domain Convolutional Neural Networks for Visual Tracking