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Qt without moc: set of macros to use Qt without needing moc
HARFANG 3D source code public repository
- 3d
- realtime
- cpp
- vr
A miniature library for struct-field reflection in C++
- struct-field-visitor
- reflection
- introspection
- visitor
Remove then revert (IROS 2020)
Powerful multi-threaded coroutine dispatcher and parallel execution engine
- coroutines
- parallel
- multi-threading
- cpp
NOTE: development in stuntrally3 repo. 3D racing game based on VDrift and OGRE with own Track Editor. The main repository with Stunt Rally 2.x sources and data.
Multi-Modal Database replacing MongoDB, Neo4J, and Elastic with 1 faster ACID solution, with NetworkX and Pandas interfaces, and bindings for C 99, C++ 17, Python 3, Java, GoLang 🗄️
Khronos Vulkan, OpenGL, and OpenGL ES Conformance Tests
Unofficial static recompilation of the Xbox 360 version of Need for Speed: Most Wanted (2005): a native port for Steam Deck, Steam Machine, Steam Frame, Linux and Mac (iPhone/iPad: sideload the experimental IPA or build it yourself). Bring your own disc: no game files included. Not affiliated with EA or Valve.
Platform Abstraction C++ Libraries
Open Fodder: An open source port of Cannon Fodder
- cannon-fodder
- game
- dos
- amiga
Free, open-source 3D sculpting for Linux, macOS and Windows: dense meshes, remeshing, painting, built-in AI (image/text to 3D), Send to Unreal, game-ready LODs, Gaussian splats and OpenUSD.
- 3d
- cpp
- dear-imgui
- digital-sculpting
Lightweight, super fast C/C++ (& Python) library for sequence alignment using edit (Levenshtein) distance.
- sequence-alignment
- edit-distance
- levehnstein-distance
- library
Anvil is a cross-platform framework for Vulkan
Pure Pursuit Control and SE(2) Planning
- planning
- car
- vehicle
- pure-pursuit
Declarative UI toolkit for modern C++20
- c-plus-plus
- c-plus-plus-20
- cmake
- cross-platform-gui
Converts a 3D Point Cloud into a 2D laser scan.
A simple to use, composable, command line parser for C++ 11 and beyond
- cpp
- cpp11
- cpp14
- cpp17
A ROS node to perform a probabilistic 3-D/6-DOF localization system for mobile robots with 3-D LIDAR(s). It implements pointcloud based Monte Carlo localization that uses a reference pointcloud as a map.
Jinja2 C++ (and for C++) almost full-conformance template engine implementation
- cpp
- jinja2
- jinja2-templates
- templates
Pedestrian simulator powered by the social force model
- ros
- social-force-model
- crowd
- pedsim
Linker/Compiler/Tool detector for Windows, Linux and MacOS.
- detect
- reverse-engineering
- signature
- malware-analysis
https://github.com/dmlc/xgboost