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385–408 of 631 · Most stars

A miniature library for struct-field reflection in C++

  • struct-field-visitor
  • reflection
  • introspection
  • visitor

NOTE: development in stuntrally3 repo. 3D racing game based on VDrift and OGRE with own Track Editor. The main repository with Stunt Rally 2.x sources and data.

Unofficial static recompilation of the Xbox 360 version of Need for Speed: Most Wanted (2005): a native port for Steam Deck, Steam Machine, Steam Frame, Linux and Mac (iPhone/iPad: sideload the experimental IPA or build it yourself). Bring your own disc: no game files included. Not affiliated with EA or Valve.

Free, open-source 3D sculpting for Linux, macOS and Windows: dense meshes, remeshing, painting, built-in AI (image/text to 3D), Send to Unreal, game-ready LODs, Gaussian splats and OpenUSD.

  • 3d
  • cpp
  • dear-imgui
  • digital-sculpting

Lightweight, super fast C/C++ (& Python) library for sequence alignment using edit (Levenshtein) distance.

  • sequence-alignment
  • edit-distance
  • levehnstein-distance
  • library

A simple to use, composable, command line parser for C++ 11 and beyond

  • cpp
  • cpp11
  • cpp14
  • cpp17

A ROS node to perform a probabilistic 3-D/6-DOF localization system for mobile robots with 3-D LIDAR(s). It implements pointcloud based Monte Carlo localization that uses a reference pointcloud as a map.

Jinja2 C++ (and for C++) almost full-conformance template engine implementation

  • cpp
  • jinja2
  • jinja2-templates
  • templates