An effort to bring Google's Firebase C++ API to Qt + QML
Repository Index
47,133 repositories indexed
409–432 of 562 · Most stars
Very fast, high-quality hash function, discrete-incremental and streamed hashing-capable (non-cryptographic, header-only C/C++) 27GB/s + PRNG
This is a package for LiDARTag, described in paper: LiDARTag: A Real-Time Fiducial Tag System for Point Clouds
- fiducial-markers
- lidar
- point-clouds
- cassie
C++20 concurrency framework with no compromises. Excellent performance, powerful features, and simple syntax.
- coroutines
- cpp
- cpp20
- lock-free
Gran Turismo 3 A-Spec engine reimplementation for modern platforms (bring your own disc)
Native Windows PC port of The Last of Us Remastered (PS4, CUSA00552). Runs the game’s own x86-64 code on a custom runtime, with PS4 system libraries reimplemented and a Vulkan renderer based on shadPS4. Includes a launcher. No game files included: you need your own copy.
- pc-port
- ps4
- reverse-enginnering
- shadps4
C++20 [Minimal] Static Perfect Hash library
- perfect-hash
- cpp20
- performance
inFAMOUS Second Son on PC: a shadPS4 build tuned for one game - high FPS, DLSS, mouse aiming. Bring your own game.
- dlss
- emulator
- infamous
- infamous-second-son
TranslatedUse the macOS WeChat input method on Linux through Fcitx5
- fcitx
- fcitx5
- wetype
- ime
Native Windows port of Tekken Tag Tournament 2 (Xbox 360) by static recompilation. Not an emulator. Ships no game data - the installer builds the game from your own disc image and Title Update 3.
Cross-platform C++17 Runtime Reflection Library
- reflection
- cpp
- cpp17
- game-engine
Small C++ header to display async animations, counters, progress bars, and status messages
- cpp
- progress-bar
- counter
- animation
Native port of Metroid Prime 2: Echoes (GameCube) for Linux and Android, built from the PrimeDecomp decompilation. No emulator, no game assets included: bring your own disc image.
Simple C++ Config Loader Framework(Serialization & Reflection)
- cpp
- json
- yaml
- xml
Single header YAML 1.0 C++11 serializer/deserializer.
- yaml
- cpp
- parser
- serializer
WipEout Omega Collection (PS4) native PC port for Windows: the game's own x86-64 code on the CPU, a PS4 runtime and the shadPS4 Vulkan video core. Playable, in active development. No game files included. ⭐ Star it if you like it; bug reports and requests are welcome in Issues!
- native-port
- pc-port
- ps4
- shadps4
VERY experimental Nintendo Switch 2 emulator port for PS5
C++20 Microservice Bootstrapping Framework
- threads
- event-loops
- boost
- cpp20
Artificial Intelligence for Kinematics, Dynamics, and Optimization
This is the GitHub home of Race Into Space, the computer version of the Liftoff! board game by Fritz Bronner. It was developed by Strategic Visions and published by Interplay as a disk-based game in 1993 and a CD-ROM in 1994. It was open-sourced in 2005 and a number of improvements have been made over the original.
- lunar
- lunar-lander
- moon
- probe
EA SPORTS UFC 3 (PS4) native port for Linux and Windows — SacredFire/bbport runtime + shadPS4-derived Vulkan renderer
A minimalistic C++ Jinja templating engine for LLM chat templates
A realtime preview tool for projection mapping
MediEvil (PS4, CUSA11227) native PC port on the gow3_pc runtime: PKG install, up to 4K, launcher. No game files included.