Nintendo Switch 2 games recompiled to run natively on PC.
- recompilation
- static-recompilation
- switch2
- windows
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Nintendo Switch 2 games recompiled to run natively on PC.
A C++14-compatible physical units library with no dependencies and a single-file delivery option. Emphasis on safety, accessibility, performance, and developer experience.
An unofficial original Xbox version PC port of Splinter Cell: Double Agent via static recompilation.
A high-level assembly language for writing homebrew software and games on retro console platforms.
The fastest automatic differentiation library for C++, with Python bindings. Forward, adjoint and higher-order derivatives, checkpointing, Eigen support and JIT. Reproducible benchmarks against CppAD, Adept and autodiff.
RFID-controlled musicplayer powered by ESP32
This repository contains a subset of pointers to solutions with editorials and notes to my trainees (ACM ICPC, OJs, IOI, POI, CEOI, JOI, etc). For IOI/OI, I organized what I found on the web from official solutions and materials.
A ROS package that extracts line segments from LaserScan messages.
(ICRA 2019) Visual-Odometric On-SE(2) Localization and Mapping
An automated Themida / Code Virtualizer / WinLicense (v3.0-v4) unpacker and dump fixer tool
Boomerang Decompiler - Fighting the code-rot :)
This is an open source, all-in-one, static recompilation project that I built from the ground up for the Xbox 360 Gears of War series. All 4 games have been personally recompiled for use with a fully native renderer by me.
Call of Duty 3 (Xbox 360) static recompilation: host runtime, tools and notes
fccf: A command-line tool that quickly searches through C/C++ source code in a directory based on a search string and prints relevant code snippets that match the query.
GUI for Fancontrol. It uses the KAuth module of the KDE Frameworks 5 to write the generated config file. Furthermore it communicates with systemd via dbus to control the fancontrol service. If you want to compile without systemd support set the -DNO_SYSTEMD option.
🌳 Plugin for procedural generation of 3D trees of varying complexity for Godot Engine.
Print wirelessly from Cura, PrusaSlicer or Slic3r to your 3D printer connected to an ESP8266 or ESP32 module
A C++ library for debugging purposes that can print any variable, even user-defined types.
Rapid fuzzy string matching in C++ using the Levenshtein Distance
Bolt is a C++ template library optimized for GPUs. Bolt provides high-performance library implementations for common algorithms such as scan, reduce, transform, and sort.
SLAM with apriltags
Speech synthesis, speech recognition and voice activity detection for voice conversation, in C++ on ggml: Qwen3-TTS, Irodori-TTS, Qwen3-ASR, ReazonSpeech, parakeet and Silero VAD on Metal, Vulkan and the CPU, with an OpenAI-compatible server and live transcription.
Distributed C++ services from embedded to enterprise
Static recompilation of Need for Speed Underground 2 (SPEED2.EXE x86-32 -> C) with pcrecomp. Bring your own game; no game code or data included.