Modern C++ quantum computing library
- quantum-computing
- c-plus-plus
- cpp
- cpp11
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Modern C++ quantum computing library
An object oriented C++ wrapper for CURL (libcurl)
Qt without moc: set of macros to use Qt without needing moc
A complete workflow for HDR imaging
Linq for list comprehension in C++
Reproducing the results of "Playing Atari with Deep Reinforcement Learning" by DeepMind
HARFANG 3D source code public repository
CCTZ is a C++ library for translating between absolute and civil times using the rules of a time zone.
Experimental Online Crash Team Racing: Nitro-Fueled (PS4) running natively on Windows 10/11. Windows fork of SacredFire, built on bbport and shadPS4. No game files included. Status: https://octr.ryu7w7.xyz
NOTE: development in stuntrally3 repo. 3D racing game based on VDrift and OGRE with own Track Editor. The main repository with Stunt Rally 2.x sources and data.
Multi-Modal Database replacing MongoDB, Neo4J, and Elastic with 1 faster ACID solution, with NetworkX and Pandas interfaces, and bindings for C 99, C++ 17, Python 3, Java, GoLang 🗄️
WinDBG Anti-RootKit Extension
An implementation of Actor, Publish-Subscribe, and CSP models in one rather small C++ framework. With performance, quality, and stability proved by years in the production.
Native x86-64 Windows loader for Bloodborne (CUSA03173) with native CPU execution, Win32 runtime, and shadPS4-based Vulkan GPU rendering. Based on deadinside28's bbport. Bring your own game dump, no game files are included.
Free, open-source 3D sculpting for Linux, macOS and Windows: dense meshes, remeshing, painting, built-in AI (image/text to 3D), Send to Unreal, game-ready LODs, Gaussian splats and OpenUSD.
Lightweight, super fast C/C++ (& Python) library for sequence alignment using edit (Levenshtein) distance.
Declarative UI toolkit for modern C++20
A simple to use, composable, command line parser for C++ 11 and beyond
A ROS node to perform a probabilistic 3-D/6-DOF localization system for mobile robots with 3-D LIDAR(s). It implements pointcloud based Monte Carlo localization that uses a reference pointcloud as a map.
Jinja2 C++ (and for C++) almost full-conformance template engine implementation
DMG/GBC/GBA emulator and experimental NDS emulator.
C++ bindings/wrapper for SDL2
An asynchronous web framework for C++ built on top of Qt
ACADO Toolkit is a software environment and algorithm collection for automatic control and dynamic optimization. It provides a general framework for using a great variety of algorithms for direct optimal control, including model predictive control, state and parameter estimation and robust optimization.