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25–48 of 48 · Most stars

An Efficient Probabilistic 3D Mapping Framework Based on Octrees. Contains the main OctoMap library, the viewer octovis, and dynamicEDT3D.

The fastest unified streaming SQL Engine in a single C++ binary. ⚡ Millisecond latency. 100+ GB/s throughput. Continuously compute stateful context from streams, logs, metrics, events, and CDC.

Version 1.2. This is the source code to STUNTMAN - an open source STUN server and client code by john selbie. Compliant with the latest RFCs including 5389, 5769, and 5780. Also includes backwards compatibility for RFC 3489. Compiles on Linux, MacOS, BSD, Solaris, and Win32 with Cygwin. Windows binaries avaialble from www.stunprotocol.org.

Kratos Multiphysics (A.K.A Kratos) is a framework for building parallel multi-disciplinary simulation software. Modularity, extensibility and HPC are the main objectives. Kratos has BSD license and is written in C++ with extensive Python interface.

An implementation of Actor, Publish-Subscribe, and CSP models in one rather small C++ framework. With performance, quality, and stability proved by years in the production.

  • cpp
  • cplusplus
  • cplusplus-17
  • actor-model

A ROS node to perform a probabilistic 3-D/6-DOF localization system for mobile robots with 3-D LIDAR(s). It implements pointcloud based Monte Carlo localization that uses a reference pointcloud as a map.

A C++14-compatible physical units library with no dependencies and a single-file delivery option. Emphasis on safety, accessibility, performance, and developer experience.

  • cpp
  • cpp14
  • cpp14-library
  • dimensional-analysis

Cross-platform C++20 GUI framework featuring MVVM architecture, reactive capabilities, and scalable, accelerated GPU rendering.

  • cpp20
  • cross-platform-gui
  • gui
  • modern-cpp

A C/C++ header file for fast 32-bit division remainders (and divisibility tests) on 64-bit hardware.

  • performance

MySQL Shell is a command line scriptable shell for MySQL, with support for logical backups, InnoDB Cluster management and more. It supports SQL, JavaScript and Python.

Native PC compatibility project for The Order: 1886 (PS4, CUSA00076). Windows launcher, Vulkan graphics. In development: 3D cinematics observed; gameplay validation ongoing. Uses your own dump; no game files included. | Projeto para PC em desenvolvimento; usa seu próprio dump.

A 2D game engine developed in modern C++ using SDL, an Entity-Component-System (ECS) architecture, miniaudio, and Box2D. It features Lua scripting and is designed for web portability via WebAssembly

Trick Simulation Environment. Trick provides a common set of simulation capabilities and utilities to build simulations automatically.

Support vector machines (SVMs) and related kernel-based learning algorithms are a well-known class of machine learning algorithms, for non-parametric classification and regression. liquidSVM is an implementation of SVMs whose key features are: fully integrated hyper-parameter selection, extreme speed on both small and large data sets, full flexibility for experts, and inclusion of a variety of different learning scenarios: multi-class classification, ROC, and Neyman-Pearson learning, and least-squares, quantile, and expectile regression.