The fastest unified streaming SQL Engine in a single C++ binary. ⚡ Millisecond latency. 100+ GB/s throughput. Continuously compute stateful context from streams, logs, metrics, events, and CDC.
- clickhouse
- sql
- redpanda
- single-binary
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The fastest unified streaming SQL Engine in a single C++ binary. ⚡ Millisecond latency. 100+ GB/s throughput. Continuously compute stateful context from streams, logs, metrics, events, and CDC.
Parsing Expression Grammar Template Library
:sparkles: Magical headers that make your C++ library accessible from JavaScript :rocket:
Automated static analysis tools for binary programs
Version 1.2. This is the source code to STUNTMAN - an open source STUN server and client code by john selbie. Compliant with the latest RFCs including 5389, 5769, and 5780. Also includes backwards compatibility for RFC 3489. Compiles on Linux, MacOS, BSD, Solaris, and Win32 with Cygwin. Windows binaries avaialble from www.stunprotocol.org.
C++-based high-performance parallel environment execution engine (vectorized env) for general RL environments.
OpenDDS is an open source C++ implementation of the Object Management Group (OMG) Data Distribution Service (DDS). OpenDDS also supports Java bindings through JNI.
C++ implementation of a fast hash map and hash set using robin hood hashing
Low-latency client-server engine built around Noise, io_uring & SIMD, with synchronous handlers, server-side batching, and C, C++, Python & Rust bindings ☎️
universal serialization engine
DRAKVUF Black-box Binary Analysis
Your binary serialization library
A cross-platform C++20 3D library with Python bindings and the high-level API of three.js.
The open-source AI engine for AMD Strix Halo. Text, embeddings, speech, image and video models in one binary, with OpenAI-compatible APIs, caching for coding agents and model extensions. Linux and Windows.
A simple web user interface library for ESP32 and ESP8266
Bring PS5 GTA6 to 120FPS with DLSS 5. An advanced Windows video player and capture enhancement tool featuring real-time preview for videos, images, and capture card sources. Combine AI-powered Super Resolution, DLSS5 image enhancement, and Frame Generation to deliver a next-generation visual experience.
Robotics with GPU computing
Bind C++ functions and classes into V8 JavaScript engine
Fast Binary Encoding is ultra fast and universal serialization solution for C++, C#, Go, Java, JavaScript, Kotlin, Python, Ruby, Swift
FMOD Studio GDExtension bindings for the Godot game engine
Vulkan API for JavaScript/TypeScript
A C++ binding for the OpenGL API, generated using the gl.xml specification.
A work-in-progress deobfuscator for movfuscated binaries
Ruby bindings for ImageMagick