General purpose GPU compute framework built on Vulkan to support 1000s of cross vendor graphics cards (AMD, Qualcomm, NVIDIA & friends). Blazing fast, mobile-enabled, asynchronous and optimized for advanced GPU data processing usecases. Backed by the Linux Foundation.
- vulkan
- vulkan-compute
- vulkan-example
- vulkan-tutorial
Blender's GPU Accelerated UI, Decoupled from it's original codebase. Supports Rust, Python, JS, Lua, C & C++. Twice as good as GPUI
A local inference engine for Apple silicon, built around the model.
Library to build PHP extensions with C++
Implementation of python itertools and builtin iteration functions for C++17
Kratos Multiphysics (A.K.A Kratos) is a framework for building parallel multi-disciplinary simulation software. Modularity, extensibility and HPC are the main objectives. Kratos has BSD license and is written in C++ with extensive Python interface.
Real-time media stack and lightweight libwebrtc alternative, built in C++20
[INACTIVE] Avian is a lightweight virtual machine and class library designed to provide a useful subset of Java's features, suitable for building self-contained applications.
- java
- jit-compiler
- openjdk
- jvm
A short description of the C++ build process
SimpleITK: a layer built on top of the Insight Toolkit (ITK), intended to simplify and facilitate ITK's use in rapid prototyping, education and interpreted languages.
- simpleitk
- c-plus-plus
- swig
- registration
This is a lightweight, headless browser purpose-built for AI agents (such as Codex or Claude Code) to perform browser automation tasks; it is designed to navigate through various web protection systems, login processes, and reverse-engineering scenarios
A C++ Web Framework built on top of Qt, using the simple approach of Catalyst (Perl) framework.
- uwsgi
- fastcgi
- cross-platform
- cpp
Build AI agents that run 100% on-device. Sub-100ms latency on Qualcomm NPU. Zero cloud dependency.
A bleeding-edge, lock-free, wait-free, continuation-stealing tasking library built on C++20's coroutines
- cpp20
- coroutines
- wait-free
- threadpool
AMDNR Neural Rendering on AMD GPUs, built into OptiScaler: model interleave, residual composition, XeSS frame generation up to 6X, FSR Ray Regeneration. Discord: https://discord.gg/AMDNR · Ko-fi: https://ko-fi.com/3zinr DLSS ON AMD
Embeddable, in-memory, document-oriented database with a high-level Query builder interface.
Crash Team Racing: Nitro-Fueled (PS4) running natively on Windows 10/11. Windows fork of SacredFire, built on bbport and shadPS4. No game files included.
- crash-team-racing
- ctr
- shadps4
- vulkan
Blazing fast Apple Silicon inference engine optimized for Qwen & Nemotron. OpenAI + Anthropic API compatible. Built by folks from nace.ai
C++ Reflection Parser / Runtime Skeleton
- cmake
- libclang
- c-plus-plus
- meta
Experimental Online Crash Team Racing: Nitro-Fueled (PS4) running natively on Windows 10/11. Windows fork of SacredFire, built on bbport and shadPS4. No game files included. Status: https://octr.ryu7w7.xyz
Unofficial static recompilation of the Xbox 360 version of Need for Speed: Most Wanted (2005): a native port for Steam Deck, Steam Machine, Steam Frame, Linux and Mac (iPhone/iPad: sideload the experimental IPA or build it yourself). Bring your own disc: no game files included. Not affiliated with EA or Valve.
Free, open-source 3D sculpting for Linux, macOS and Windows: dense meshes, remeshing, painting, built-in AI (image/text to 3D), Send to Unreal, game-ready LODs, Gaussian splats and OpenUSD.
- 3d
- cpp
- dear-imgui
- digital-sculpting
An asynchronous web framework for C++ built on top of Qt
- c-plus-plus
- qt
- qt-network
- http
AES67 Linux Daemon with configuration WebUI
- aes67
- audio
- rtp-streaming
- rtp