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Unofficial native Android port of Need for Speed: Most Wanted (Xbox Black Edition). The x86 code is statically recompiled to C++ with XboxXBE-Recomp and built for arm64, with a Vulkan renderer, SDL3, touch/controller/keyboard input, and extended graphics options. No emulator, no game assets included.

a unified framework for modeling chemically reactive systems

  • chemical-equilibrium
  • chemical-kinetics
  • reactive-transport
  • chemical-reactions

Native Windows PC port of God of War (PS2), built by statically recompiling MIPS R5900 code to C++ with PS2Recomp. Includes an installer launcher, one-click build, fan-translation support and a 60 fps target. No game files included: you need your own copy.

Trick Simulation Environment. Trick provides a common set of simulation capabilities and utilities to build simulations automatically.

Unofficial native PC port of God of War (2005, PS2) for Windows, with experimental Linux support. Statically recompiled to C++, not an emulator. OpenGL renderer, launcher, cheat menu, widescreen, 60 FPS. Bring your own game dump: no game files included.

Crash of the Titans (Xbox 360) statically recompiled for Windows: DLSS/FSR, PC controls, PT-BR, subtitles, mods. Bring your own copy of the game.

The fastest 128-bit and 256-bit hash, passes all tests, and under 140 source lines of code. API library and CLI tool in C++ and NodeJS/Wasm

RR4J is a tool that records java execution and later allows developers to replay locally.

  • java
  • jvm
  • record
  • replay

A modular Linux telemetry engine built with eBPF, libbpf CO-RE, and Modern C++ that captures kernel-level process, file, syscall, and network events through a portable event-processing pipeline for decoding, enrichment, filtering, and structured output—forming the foundation for higher-level runtime intelligence.