Unofficial native Android port of Need for Speed: Most Wanted (Xbox Black Edition). The x86 code is statically recompiled to C++ with XboxXBE-Recomp and built for arm64, with a Vulkan renderer, SDL3, touch/controller/keyboard input, and extended graphics options. No emulator, no game assets included.
Repository Index
47,133 repositories indexed
25–40 of 40 · Most stars
C code refactoring browser
- c
- refactoring
- static-analysis
- call-graph
a unified framework for modeling chemically reactive systems
- chemical-equilibrium
- chemical-kinetics
- reactive-transport
- chemical-reactions
Native Windows PC port of God of War (PS2), built by statically recompiling MIPS R5900 code to C++ with PS2Recomp. Includes an installer launcher, one-click build, fan-translation support and a 60 fps target. No game files included: you need your own copy.
- cpp
- emulation
- game-port
- god-of-war
Trick Simulation Environment. Trick provides a common set of simulation capabilities and utilities to build simulations automatically.
A native PC port of Call of Duty: Finest Hour (original Xbox) with a remastered renderer
Unofficial native PC port of God of War (2005, PS2) for Windows, with experimental Linux support. Statically recompiled to C++, not an emulator. OpenGL renderer, launcher, cheat menu, widescreen, 60 FPS. Bring your own game dump: no game files included.
Crash of the Titans (Xbox 360) statically recompiled for Windows: DLSS/FSR, PC controls, PT-BR, subtitles, mods. Bring your own copy of the game.
The fastest 128-bit and 256-bit hash, passes all tests, and under 140 source lines of code. API library and CLI tool in C++ and NodeJS/Wasm
- call-for-papers
- cryptanalysis
- cryptanalysis-tasks
- cryptography
Automatically exported from code.google.com/p/accidental-noise-library
Implementation of the superpixel algorithm called SEEDS [1].
- superpixels
- superpixel-algorithm
- opencv
- computer-vision
Framework 12 rotation application specifically for Omarchy Linux or any Hyprland based distro.
RR4J is a tool that records java execution and later allows developers to replay locally.
- java
- jvm
- record
- replay
Automatically exported from code.google.com/p/vartypes
A modular Linux telemetry engine built with eBPF, libbpf CO-RE, and Modern C++ that captures kernel-level process, file, syscall, and network events through a portable event-processing pipeline for decoding, enrichment, filtering, and structured output—forming the foundation for higher-level runtime intelligence.
- cpp20
- ebpf
- event-logger
- filesystem
Automatically exported from code.google.com/p/socket-sentry