Sol3 (sol2 v3.0) - a C++ <-> Lua API wrapper with advanced features and top notch performance - is here, and it's great! Documentation:
- sol
- lua
- lua-bindings
- lua-binding
85,578 visible repositories in the index
25–48 of 134 · Most stars
Sol3 (sol2 v3.0) - a C++ <-> Lua API wrapper with advanced features and top notch performance - is here, and it's great! Documentation:
Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt Pharr, Wenzel Jakob, and Greg Humphreys.
Nodejs bindings to OpenCV 3 and OpenCV 4
Cyberpunk 2077 tweaks, hacks and scripting framework
Direct port of the Bullet physics engine to JavaScript using Emscripten
A fast, scalable, distributed game server engine/framework for C++, include the actor library, network library, can be used as a real time multiplayer game engine ( MMO RPG/MOBA ), which support C#/Lua script/ Unity3d, Cocos2dx and plan to support Unreal.
Command the forces of The Project in a battle to rebuild the world after mankind has been nearly destroyed by nuclear missiles. A 100% free and open source real-time strategy game for Windows, macOS, Linux, BSD+
Free open source home automation system for Linux, Windows, Raspberry Pi. Supports Z-Wave, Zigbee, MQTT, and 150+ devices.
C++ library for audio and music analysis, description and synthesis, including Python bindings
Source code to pbrt, the ray tracer described in the forthcoming 4th edition of the "Physically Based Rendering: From Theory to Implementation" book.
🔱 Javascript's God Mode. No VM. No Bytecode. No GC. Just native binaries.
Audio Plugin for Audio to MIDI transcription using deep learning.
ksnip the cross-platform screenshot and annotation tool
Injectable LUA scripting system, SDK generator, live property editor and other dumping utilities for UE4/5 games
Embedded Scripting Language Designed for C++
GZDoom is a feature centric port for all Doom engine games, based on ZDoom, adding an OpenGL renderer and powerful scripting capabilities
JavaScript on Fiber (built on Chrome's V8 JavaScript engine)
Ultra-low-latency asynchronous C++17 logging and metrics library for performance-critical applications
A feature-rich, easy-learning and highly optimized Lua scripting plugin for UE.
C++ bindings for the Godot script API
Native C++ UI library, cross-platform, MVVM and data binding, XML description, multi-language, core/renderer cross-process separation, etc
High-performance TypeScript compiler
Golang bindings of Sciter: the Embeddable HTML/CSS/script engine for modern UI development
SoniCloud Recorder SDK is an open-source reference project for integrating BLE recorder hardware across Android, iOS, HarmonyOS, Flutter, Windows, and macOS. It includes SDK examples, recording control, real-time audio, file transfer, offline transcription, protocol tools, and vendor adaptation support.