Implementation of Peter Shirley's Ray Tracing In One Weekend book using Vulkan and NVIDIA's RTX extension.
Repository Index
47,133 repositories indexed
25–48 of 64 · Most stars
Implementation of python itertools and builtin iteration functions for C++17
GemRB is a portable open-source implementation of Bioware’s Infinity Engine.
- c-plus-plus
- python
- isometric
- game-engine
Implementation of Tightly Coupled 3D Lidar Inertial Odometry and Mapping (LIO-mapping)
- sensor-fusion
- slam
- mapping
- icra2019
cppcryptfs is an implementation of the gocryptfs encrypted overlay filesystem in C++ for Windows.
A C++17 cross-platform implementation for UUIDs
- uuids
- cpp17
- cpp
- proposal
A simple C++14 signal-slots implementation
- signal-slots
- cpp
- cpp14
C++ implementation to Detect, track and classify multiple objects using LIDAR scans or point cloud
- lidar-object-tracking
- object-tracking
- lidar-navigation
- multiple-object-tracking
C++ implementation of a fast and memory efficient HAT-trie
- cpp
- trie
- hat-trie
- data-structures
C++ implementation of a fast hash map and hash set using hopscotch hashing
- cpp
- hash-map
- hash-table
- header-only
Reference implementation of Dragonbox in C++
A Fast Implementation of Random Forests
C++ Implementation of Algorithms (aka. Spaghetti Source)
An implementation of Actor, Publish-Subscribe, and CSP models in one rather small C++ framework. With performance, quality, and stability proved by years in the production.
- cpp
- cplusplus
- cplusplus-17
- actor-model
Jinja2 C++ (and for C++) almost full-conformance template engine implementation
- cpp
- jinja2
- jinja2-templates
- templates
Implementation of the Go-ICP algorithm for globally optimal 3D pointset registration
This repository maintains the implementation of "Event-based Stereo Visual Odometry".
proof-of-concept implementation of tor protocol using Microsoft CNG/CryptoAPI
A Vulkan implementation of real-time PBR renderer
Bolt is a C++ template library optimized for GPUs. Bolt provides high-performance library implementations for common algorithms such as scan, reduce, transform, and sort.
Unicode Algorithms Implementation for C/C++
- unicode
- utf-16
- utf-8
- utf16
A C++ implementation of timsort
- sort
- c-plus-plus
- sorting
- algorithm
Gran Turismo 3 A-Spec engine reimplementation for modern platforms (bring your own disc)
A reimplementation of Qt's moc using libclang. Contains both a drop-in remplacement, and a plugin for the clang compiler.