🌳 Plugin for procedural generation of 3D trees of varying complexity for Godot Engine.
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A flexible command line client for Arch Linux's User Repository
The classic snake game with textual interface
An In-Kernel Solution Based on eBPF / XDP for 5G UPF
- 5g-core-network
- upf
- 5gc
- 5g-core
An entity and spell system c++ godot engine module, for complex (optionally multiplayer) RPGs.
- godot
- engine-module
- multiplayer
- entities
Linphone.org mirror for flexisip (git://git.linphone.org/flexisip.git)
- linphone
- sip
- voip
- server
A friendly and modern functional object oriented language for shell script.
- programming-language
- scripting-language
- command-line
- terminal
A fast and flexible c++ template class for tree data structures
- c-plus-plus
- tree
- stl
- data-structure
A lightweight, flexible, and safer alternative to chroot and/or Docker.
- chroot-environment
- chroot
- linux
- namespace
Accidental Noise Library in Godot Engine enhanced with visual noise editor
- gradient-noise
- simplex-noise
- value-noise
- normalmap
Support vector machines (SVMs) and related kernel-based learning algorithms are a well-known class of machine learning algorithms, for non-parametric classification and regression. liquidSVM is an implementation of SVMs whose key features are: fully integrated hyper-parameter selection, extreme speed on both small and large data sets, full flexibility for experts, and inclusion of a variety of different learning scenarios: multi-class classification, ROC, and Neyman-Pearson learning, and least-squares, quantile, and expectile regression.
- svm
- regression
- classification
- machine-learning
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Rule Processor Y is a next-gen Rule processor with complex multibyte character support built to support Hashcat
- cybersecurity
- hashcat
- hashcat-rules
- johntheripper
C++ modules for scalar, vector and complex math. And maths.
- cpp20
- math
- mathematics
- vectors