Piccolo (formerly Pilot) – mini game engine for games104
- cpp
- game-engine
- vulkan
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Piccolo (formerly Pilot) – mini game engine for games104
A tool for recompiling Xbox 360 games to native executables.
Defold is a completely free to use game engine for development of desktop, console, mobile and web games.
Interactive field-aligned mesh generator
This repository contains the solutions and explanations to the algorithm problems on LeetCode. Only medium or above are included. All are written in C++/Python and implemented by myself. The problems attempted multiple times are labelled with hyperlinks.
The public CGAL repository, see the README below
The open source mesh processing system
Mod loader, scripting platform, and VR support for all RE Engine games
A generic post-processing injector for games and video software.
free C++ class library of cryptographic schemes
Apache Mesos
2D skeletal animation runtimes for Spine.
Lightweight and modular C++11 graphics middleware for games and data visualization
SteamOS session compositing window manager
Adds AMD FSR 3 Frame Generation to games by replacing Nvidia DLSS Frame Generation (nvngx_dlssg).
Open-source, cross-platform, C++ game engine for creating 2D/3D games.
FAST-LIVO2: Fast, Direct LiDAR-Inertial-Visual Odometry
A high performance, editable terrain system for Godot 4.
An open-source framework for Steam Client themes and plugins
Apache Kvrocks is a distributed key value NoSQL database that uses RocksDB as storage engine and is compatible with Redis protocol.
Half-Life 1 engine based games
Behavior Trees Library in C++. Batteries included.
open Structure-fom-Motion and Multi-View Stereo reconstruction library
A lightweight process isolation tool that utilizes Linux namespaces, cgroups, rlimits and seccomp-bpf syscall filters, leveraging the Kafel BPF language for enhanced security.