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25–48 of 128 · Most stars

Bloodborne (v1.09) running natively on Linux and Windows: the game's x86-64 code runs as is, GPU side translated to Vulkan; FSR 4 / DLSS, co-op (BBSC). Bring your own dump.

A fast and flexible implementation of Rigid Body Dynamics algorithms and their analytical derivatives

  • robotics
  • dynamics
  • analytical-derivatives
  • kinematics

Activity Indicators for Modern C++

  • header-only
  • mit-license
  • activity-indicator
  • terminal-colors

A powerful, innovative and intuitive EDA suite for everyone!

  • eda
  • electronics
  • pcb
  • schematic

Ultra fast and low latency asynchronous socket server & client C++ library with support TCP, SSL, UDP, HTTP, HTTPS, WebSocket protocols and 10K connections problem solution

  • low-latency
  • performance
  • async
  • tcp-server

Motion Generation for Robots and Machines. Real-time. Jerk-constrained. Time-optimal.

  • trajectory-generation
  • robotics
  • jerk-constrained
  • time-optimal

TranslatedEditHere — take a screenshot, write down your feedback, adjust the layout directly, and hand your editing intent to AI in one go.

Nearest Neighbor Search with Neighborhood Graph and Tree for High-dimensional Data

  • approximate-nearest-neighbor-search
  • k-nearest-neighbors
  • knn-search
  • nearest-neighbors

An optimal trajectory planner considering distinctive topologies for mobile robots based on Timed-Elastic-Bands (ROS Package)

  • ros
  • mobile-robots
  • navigation
  • trajectory-optimization