jank is the native Clojure dialect with seamless C++ interop.
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High-performance C++ library for multiphysics and multibody dynamics simulations
- simulation
- physics-simulation
- modeling
- robotics
Public development project of the LAMMPS MD software package
- molecular-dynamics
- lammps
- simulation
- kokkos
The C++ Standard Library for Parallelism and Concurrency
- c-plus-plus
- distributed
- cross-platform
- parallelism
Run GLM-5.3 (744B), GLM-5.3-Flash (321B), DeepSeek-V4.1-Flash (748B) and MiniMax-M3.1-Flash (428B) on your own GPUs - one engine, one dashboard, OpenAI- and Anthropic-compatible API.
General purpose GPU compute framework built on Vulkan to support 1000s of cross vendor graphics cards (AMD, Qualcomm, NVIDIA & friends). Blazing fast, mobile-enabled, asynchronous and optimized for advanced GPU data processing usecases. Backed by the Linux Foundation.
- vulkan
- vulkan-compute
- vulkan-example
- vulkan-tutorial
CasADi is a symbolic framework for numeric optimization implementing automatic differentiation in forward and reverse modes on sparse matrix-valued computational graphs. It supports self-contained C-code generation and interfaces state-of-the-art codes such as SUNDIALS, IPOPT etc. It can be used from C++, Python, Matlab/Octave, Julia or Javascript
- optimization
- nonlinear
- derivatives
- code-generation
PROJ - Cartographic Projections and Coordinate Transformations Library
The fre:ac audio converter project
Provides ROS integration for Cartographer.
This project has been moved to:
- reverse-engineering
- gui
- radare2
- qt5
Primary repository for the Trilinos Project
- snl-science-libs
- sandia-national-laboratories
- hpsf
- scientific-computing
Source code of open-source Colobot: Gold Edition project developed by Epsitec and TerranovaTeam
- game
- programming
- colobot
- colobot-gold
Pitchfork is a Set of C++ Project Conventions
a header-file-only, JSON parser serializer in C++
Intrinsic is a Vulkan based cross-platform game and rendering engine. The project is currently in an early stage of development.
My first venture into raspberry pi stuff. Running a custom pure data patch I've been working on for a couple years on a Raspberry Pi 3. This project took a couple months and I'm still tweaking stuff here and there but it's pretty much complete, it even survived it's first live show!
Rapid YAML - a library to parse and emit YAML, and do it fast.
- yaml
- json
- parser
- emitter
A project demonstrating how to use the libs of cuPCL.
Unofficial static recompilation of the Xbox 360 version of Need for Speed: Most Wanted (2005): a native port for Steam Deck, Steam Machine, Steam Frame, Linux and Mac (iPhone/iPad: sideload the experimental IPA or build it yourself). Bring your own disc: no game files included. Not affiliated with EA or Valve.
Numerical linear algebra software package
- linear-algebra
- hpc
- gpu-computing
- cuda
multimodal routing, geocoding, and map tiles
- routing
- routing-engine
- gtfs
- intermodal
A tilemap editor for Game Boy, Color, Advance, DS, and SNES projects. Written in C++ with FLTK.
- tilemap
- tilemap-editor
- game-development
- gameboy
Robust Odometry and Mapping for Multi-LiDAR Systems with Online Extrinsic Calibration
- robotics
- lidar
- slam
- calibration