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The fastest and most memory efficient lattice Boltzmann CFD software, running on all GPUs and CPUs via OpenCL. Free for non-commercial use.

  • cfd
  • computational-fluid-dynamics
  • gpu
  • gpu-computing

Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt Pharr, Wenzel Jakob, and Greg Humphreys.

High-performance open-source in-memory graph database for GraphRAG, AI memory, agentic AI, and real-time graph analytics. Cypher-compatible, built in C++.

Scans a given process. Recognizes and dumps a variety of potentially malicious implants (replaced/injected PEs, shellcodes, hooks, in-memory patches).

  • pe-format
  • hooking
  • pe-dumper
  • pe-analyzer

Source code to pbrt, the ray tracer described in the forthcoming 4th edition of the "Physically Based Rendering: From Theory to Implementation" book.

Motion planning and Navigation of AGV/AMR:ROS planner plugin implementation of A*, JPS, D*, LPA*, D* Lite, Theta*, RRT, RRT*, RRT-Connect, Informed RRT*, ACO, PSO, Voronoi, PID, LQR, MPC, DWA, APF, Pure Pursuit etc.

  • astar
  • jump-point-search
  • motion-planning
  • ros

The repository contains Google's robots.txt parser and matcher as a C++ library (compliant to C++11).

Extremely fast, in memory, serialization, reflection, and RPC library for C++. JSON, BEVE, BSON, CBOR, CSV, JSONB, MessagePack, TOML, YAML, EETF

  • api
  • binary
  • cplusplus
  • cpp

Kokkos C++ Performance Portability Programming Ecosystem: The Programming Model - Parallel Execution and Memory Abstraction