A 2D Soft Body and Rigid Body Physics Engine.
- 2d-physics-engine
- game-development
- physics-engine
- rigid-bodies
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A 2D Soft Body and Rigid Body Physics Engine.
Full-featured CD/DVD/Blu-ray burning and ripping application
Resident Evil: The Umbrella Chronicles running natively on Windows, Linux and Steam Deck: unlocked FPS, mouse aiming, DLSS / FSR 3.1 + frame generation, ray-traced shadows, HDR, Lua/JS/DLL mods, online co-op. Bring your own NTSC-U (RBUE08) image.
Modern documentation for modern C++. Configure with YAML, output Markdown, post-process with Material for MkDocs.
Digital vibrance, colour, resolution and DDC/CI monitor control for Windows - a native C++ / Dear ImGui tray app with per-game profiles.
Accidental Noise Library in Godot Engine enhanced with visual noise editor
A graphical user interface to annotate point clouds and 3D data.
VK_KHR_ray_tracing example
A RawArray packer/unpacker for Godot.
cmake-xray is a build inspection tool for CMake projects that reveals include hotspots, dependency structures, and rebuild impact.