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A C++14-compatible physical units library with no dependencies and a single-file delivery option. Emphasis on safety, accessibility, performance, and developer experience.

  • cpp
  • cpp14
  • cpp14-library
  • dimensional-analysis

The Open Capture and Analytics Tool (OCAT) provides an FPS overlay and performance measurement for D3D11, D3D12, and Vulkan

  • mit-license
  • vulkan
  • fps-overlay
  • d3d12

A C/C++ header file for fast 32-bit division remainders (and divisibility tests) on 64-bit hardware.

  • performance

Play your Nintendo Switch or Switch Lite on your PC: stream games at up to 1080p60 with sound over USB-C or the network, no dock or capture card. Record MP4, take native-resolution screenshots, or use it as a webcam. Atmosphère sysmodule + viewers for Windows, Linux, macOS and Android/Android Tv

  • atmosphere
  • homebrew
  • screen-capture
  • sysmodule

VeloView performs real-time visualization and easy processing of live captured 3D LiDAR data from Velodyne sensors (Alpha Prime™, Puck™, Ultra Puck™, Puck Hi-Res™, Alpha Puck™, Puck LITE™, HDL-32, HDL-64E). Runs on Windows, Linux and MacOS. This repository is a mirror of https://gitlab.kitware.com/LidarView/VeloView-Velodyne.

  • lidar
  • lidar-camera-calibration
  • lidar-data-manipulation
  • lidar-measurements

Header-only, lightweight C++ library for binary streaming & serialization. Network data handling made easy peasy!

  • binary-stream
  • header-only
  • serialisation
  • serialization

Very fast, high-quality hash function, discrete-incremental and streamed hashing-capable (non-cryptographic, header-only C/C++) 27GB/s + PRNG

Native Windows PC port of The Last of Us Remastered (PS4, CUSA00552). Runs the game’s own x86-64 code on a custom runtime, with PS4 system libraries reimplemented and a Vulkan renderer based on shadPS4. Includes a launcher. No game files included: you need your own copy.

  • pc-port
  • ps4
  • reverse-enginnering
  • shadps4

A reimplementation of Qt's moc using libclang. Contains both a drop-in remplacement, and a plugin for the clang compiler.

Rolisteam is a virtual tabletop. It helps you to manage tabletop role playing games with remote friends/players. It provides many features to share maps, pictures, dice roller, manage background music and much more. The main git repository is available here: [https://invent.kde.org/kde/rolisteam].

  • rpg
  • jdr
  • rpg-tool
  • c-plus-plus

SimpleAI is a small C++ AI behaviour tree based library with a QT5 based remote debugger (and with optional LUA bindings) released under MIT.

A few classes for extremely fast json parsing/serializing in modern C++. Possibly the fastest json parser in C++. Possibly the fastest json serializer in C++.

  • cpp
  • json
  • json-parsing
  • json-parsing-library

Support vector machines (SVMs) and related kernel-based learning algorithms are a well-known class of machine learning algorithms, for non-parametric classification and regression. liquidSVM is an implementation of SVMs whose key features are: fully integrated hyper-parameter selection, extreme speed on both small and large data sets, full flexibility for experts, and inclusion of a variety of different learning scenarios: multi-class classification, ROC, and Neyman-Pearson learning, and least-squares, quantile, and expectile regression.