A small, fast, and embeddable programming language based on Lua with a gradual type system.
- lua
- programming-language
- scripting-language
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A small, fast, and embeddable programming language based on Lua with a gradual type system.
Mod loader, scripting platform, and VR support for all RE Engine games
Lightweight and modular C++11 graphics middleware for games and data visualization
Sol3 (sol2 v3.0) - a C++ <-> Lua API wrapper with advanced features and top notch performance - is here, and it's great! Documentation:
Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt Pharr, Wenzel Jakob, and Greg Humphreys.
Nodejs bindings to OpenCV 3 and OpenCV 4
A 2D horror-survival and escape game built from scratch in C++. Navigate unsettling levels, survive the glitches, and escape the nightmare. Features a custom C++ game core, robust asset management, and comprehensive system architecture documentation.
Cyberpunk 2077 tweaks, hacks and scripting framework
Direct port of the Bullet physics engine to JavaScript using Emscripten
A fast, scalable, distributed game server engine/framework for C++, include the actor library, network library, can be used as a real time multiplayer game engine ( MMO RPG/MOBA ), which support C#/Lua script/ Unity3d, Cocos2dx and plan to support Unreal.
Linux multi-touch gesture recognizer
Command the forces of The Project in a battle to rebuild the world after mankind has been nearly destroyed by nuclear missiles. A 100% free and open source real-time strategy game for Windows, macOS, Linux, BSD+
Free open source home automation system for Linux, Windows, Raspberry Pi. Supports Z-Wave, Zigbee, MQTT, and 150+ devices.
C++ library for audio and music analysis, description and synthesis, including Python bindings
Play Oculus-exclusive games on the HTC Vive or Valve Index, scroll down for downloads and installation instructions.
Source code to pbrt, the ray tracer described in the forthcoming 4th edition of the "Physically Based Rendering: From Theory to Implementation" book.
从零编写游戏引擎教程 Writing a game engine tutorial from scratch
🔱 Javascript's God Mode. No VM. No Bytecode. No GC. Just native binaries.
WebRTC streamer for V4L2 capture devices, RTSP sources and Screen Capture
Audio Plugin for Audio to MIDI transcription using deep learning.
ksnip the cross-platform screenshot and annotation tool
Plugins to make or improve widescreen resolutions support in games, add more features and fix bugs.
Injectable LUA scripting system, SDK generator, live property editor and other dumping utilities for UE4/5 games
Embedded Scripting Language Designed for C++