RetroShare is a Free and Open Source cross-platform, Friend-2-Friend and secure decentralised communication platform.
Repository Index
47,133 repositories indexed
25–48 of 90 · Most stars
C++14 concurrent lock-free low-latency queue.
Purely native C++ cross-platform GUI framework for Android and iOS development. https://www.boden.io
- cross-platform
- android-ui
- ios-ui
- cpp
Native Windows port of Shadow of the Colossus (PS4, CUSA08809) - bring your own game dump. Port nativo para PC.
Network file transfer application for Windows, OS X, & Linux
A Wayland compositor designed for daily use, with scrolling, dwindle, master, and stacking layouts, per-output workspaces, window rules, blur, shadows, and fluid animations.
GDExtension wrapper for SQLite (Godot 4.x+)
Argh! A minimalist argument handler.
- command-line
- cpp11
- cli-args
- getopt
Blazing fast library to create a functional, on-device dashboard for ESP32, RP2040+W and RP2350+W microcontrollers
- ui
- library
- arduino
- dashboard
Native PC port (Linux/Windows) of inFAMOUS Second Son (PS4, CUSA00223) — in development, playable; runs your own game dump; no game or firmware files included. Motion sensor emulation. | Port nativo para PC de inFAMOUS Second Son (em desenvolvimento) — usa o seu próprio dump.
- game-preservation
- homebrew
- linux
- native-port
SimpleITK: a layer built on top of the Insight Toolkit (ITK), intended to simplify and facilitate ITK's use in rapid prototyping, education and interpreted languages.
- simpleitk
- c-plus-plus
- swig
- registration
A video frame sharing system for Microsoft Windows
- texture-sharing
libTorrent BitTorrent library
Fast Binary Encoding is ultra fast and universal serialization solution for C++, C#, Go, Java, JavaScript, Kotlin, Python, Ruby, Swift
- performance
- serialization
- binary
- protocol
A C++ static library offering a clean and simple interface to the 7-zip shared libraries.
- compression
- extraction
- 7z
- zip
Polygonal Surface Reconstruction from Point Clouds (C++ & Python)
- surface-reconstruction
- urban-modeling
- urban-reconstruction
- primitive-extraction
Run .NET and Node.js code in-process on Windows, MacOS, and Linux
- csharp
- dotnet
- dotnet-core
- dotnet-framework
C++ API wrapper for displaying shapes and meshes in Rviz
A lightweight, high-performance, industrial-grade cross-language logging library (C++/Java/C#/Kotlin/TS/Python/Go), battle-tested in Honor of Kings.
- cross-platform
- high-performance
- java
- logging
Vulkan, OptiX and CUDA Interoperation Modular Rendering Library and Framework for PC/Linux/Android
- vulkan
- raytracing
- graphics-engine
- graphics-library
Crash Team Racing: Nitro-Fueled (PS4) running natively on Windows 10/11. Windows fork of SacredFire, built on bbport and shadPS4. No game files included.
- crash-team-racing
- ctr
- shadps4
- vulkan
LYNX SHARE — lightweight open-source DAW in C++20/JUCE with the FL Studio workflow: Channel Rack, Piano Roll, Playlist, Mixer and .flp import
- audio
- clap
- cpp20
- daw
Experimental Online Crash Team Racing: Nitro-Fueled (PS4) running natively on Windows 10/11. Windows fork of SacredFire, built on bbport and shadPS4. No game files included. Status: https://octr.ryu7w7.xyz
Native x86-64 Windows loader for Bloodborne (CUSA03173) with native CPU execution, Win32 runtime, and shadPS4-based Vulkan GPU rendering. Based on deadinside28's bbport. Bring your own game dump, no game files are included.
- bloodborne
- native
- pc
- port