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The DirectX Tool Kit (aka DirectXTK) is a collection of helper classes for writing DirectX 11.x code in C++

  • microsoft
  • directx
  • directx-11
  • cpp-library

C++ wrappers for SIMD intrinsics and parallelized, optimized mathematical functions (SSE, AVX, AVX512, NEON, SVE, WebAssembly, VSX, RISC-V))

  • simd-intrinsics
  • vectorization
  • simd
  • cpp

Mesh parameterization / UV unwrapping library

  • mesh
  • parameterization
  • lightmap
  • texture-atlas

The ripgrep of AI context: a zero-dependency C++23 CLI + MCP server for coding agents. Cut agent token costs by finding code without reading the repo, then keep large codebases off the complexity wall: blast radius, tests to run, quality deltas as you write. Every guess labelled, every loss published. Paddle out with a map.

Functional Programming Library for C++. Write concise and readable C++ code.

  • range
  • composition
  • stl
  • functional-programming

OpenRW "Open ReWrite" is an un-official open source recreation of the classic Grand Theft Auto III game executable

  • c-plus-plus
  • video-game
  • reimplementation
  • linux-game

Header-only, event based, tiny and easy to use libuv wrapper in modern C++ - now available as also shared/static library!

  • libuv
  • header-only
  • wrapper
  • uvw

WHATWG-compliant and fast URL parser written in modern C++, part of Internet Archive, Node.js, Clickhouse, Redpanda, Kong, Telegram, Adguard, Datadog and Cloudflare Workers.

STL compatible C++ memory allocator library using a new RawAllocator concept that is similar to an Allocator but easier to use and write.

  • allocator
  • c-plus-plus
  • memory-allocation
  • memory

Horde3D is a small 3D rendering and animation engine. It is written in an effort to create an engine being as lightweight and conceptually clean as possible.