Open-Source Vulkan C++ API
- cpp
- vulkan
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Open-Source Vulkan C++ API
OpenSceneGraph git repository
Khronos-reference front end for GLSL/ESSL, partial front end for HLSL, and a SPIR-V generator.
3D Engine with Blender Integration
Real-Time Rendering Framework
Goxel: Free and Open Source 3D Voxel Editor
Yocto/GL: Tiny C++ Libraries for Data-Driven Physically-based Graphics
The DirectX Tool Kit (aka DirectXTK) is a collection of helper classes for writing DirectX 11.x code in C++
Low Level Graphics Library (LLGL) is a thin abstraction layer for the modern graphics APIs OpenGL, Direct3D, Vulkan, and Metal
General purpose GPU compute framework built on Vulkan to support 1000s of cross vendor graphics cards (AMD, Qualcomm, NVIDIA & friends). Blazing fast, mobile-enabled, asynchronous and optimized for advanced GPU data processing usecases. Backed by the Linux Foundation.
Simple 2D Graphics Library for C
Restoration of defocused and blurred photos/images
Reading, writing, and processing images in a wide variety of file formats, using a format-agnostic API, aimed at VFX applications.
Polycode is a cross-platform framework for creative code.
PNG encoder and decoder in C and C++.
C++ image processing and machine learning library with using of SIMD: SSE, AVX, AVX-512, AMX for x86/x64, NEON, SVE for ARM, HVX for Hexagon
A C++ & Python viewer for 3D data like meshes and point clouds
Intel® Open Image Denoise library
C++ port of ZXing
A Linux SVG-based theme engine for Qt
2D Vector Graphics Engine Powered by a JIT Compiler
USD BRep is a standalone C++ and Python library for NURBS-based boundary representation (BRep) solid modeling
A production-ready C++ vector graphics engine supporting SVG and Lottie formats, featuring advanced rendering backends such as WebGPU for high-performance graphics.
High performance physically based renderer in C++11