The reference P4 software switch
- p4
- bmv2
- p4lang
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The reference P4 software switch
Blazing fast Apple Silicon inference engine optimized for Qwen & Nemotron. OpenAI + Anthropic API compatible. Built by folks from nace.ai
A miniature library for struct-field reflection in C++
Experimental Online Crash Team Racing: Nitro-Fueled (PS4) running natively on Windows 10/11. Windows fork of SacredFire, built on bbport and shadPS4. No game files included. Status: https://octr.ryu7w7.xyz
oneAPI Data Analytics Library (oneDAL)
NOTE: development in stuntrally3 repo. 3D racing game based on VDrift and OGRE with own Track Editor. The main repository with Stunt Rally 2.x sources and data.
Multi-Modal Database replacing MongoDB, Neo4J, and Elastic with 1 faster ACID solution, with NetworkX and Pandas interfaces, and bindings for C 99, C++ 17, Python 3, Java, GoLang 🗄️
Bitcoin Command Line Tool
Fast reading of delimited files
WinDBG Anti-RootKit Extension
Unofficial static recompilation of the Xbox 360 version of Need for Speed: Most Wanted (2005): a native port for Steam Deck, Steam Machine, Steam Frame, Linux and Mac (iPhone/iPad: sideload the experimental IPA or build it yourself). Bring your own disc: no game files included. Not affiliated with EA or Valve.
MARISA: Matching Algorithm with Recursively Implemented StorAge
The Point Processing Toolkit (pptk) is a Python package for visualizing and processing 2-d/3-d point clouds.
Numerical linear algebra software package
An implementation of Actor, Publish-Subscribe, and CSP models in one rather small C++ framework. With performance, quality, and stability proved by years in the production.
multimodal routing, geocoding, and map tiles
Fast CSV parser and writer for Modern C++
Native x86-64 Windows loader for Bloodborne (CUSA03173) with native CPU execution, Win32 runtime, and shadPS4-based Vulkan GPU rendering. Based on deadinside28's bbport. Bring your own game dump, no game files are included.
CodeCompass is a software comprehension tool for large scale software written in C/C++, C# and Python.
Free, open-source 3D sculpting for Linux, macOS and Windows: dense meshes, remeshing, painting, built-in AI (image/text to 3D), Send to Unreal, game-ready LODs, Gaussian splats and OpenUSD.
Lightweight, super fast C/C++ (& Python) library for sequence alignment using edit (Levenshtein) distance.
Pure Pursuit Control and SE(2) Planning
Declarative UI toolkit for modern C++20
A ROS node to perform a probabilistic 3-D/6-DOF localization system for mobile robots with 3-D LIDAR(s). It implements pointcloud based Monte Carlo localization that uses a reference pointcloud as a map.