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The DirectX Tool Kit (aka DirectXTK) is a collection of helper classes for writing DirectX 11.x code in C++

  • microsoft
  • directx
  • directx-11
  • cpp-library

Run GLM-5.3 (744B), GLM-5.3-Flash (321B), DeepSeek-V4.1-Flash (748B) and MiniMax-M3.1-Flash (428B) on your own GPUs - one engine, one dashboard, OpenAI- and Anthropic-compatible API.

Modern concurrency for C++. Tasks, executors, timers and C++20 coroutines to rule them all

  • cpp
  • await
  • async-await
  • executor-service

Native C++ UI library, cross-platform, MVVM and data binding, XML description, multi-language, core/renderer cross-process separation, etc

Low Level Graphics Library (LLGL) is a thin abstraction layer for the modern graphics APIs OpenGL, Direct3D, Vulkan, and Metal

Blender's GPU Accelerated UI, Decoupled from it's original codebase. Supports Rust, Python, JS, Lua, C & C++. Twice as good as GPUI

Multiphysics Object Oriented Simulation Environment: A robust, modern, extendable, finite element/finite volume framework that excels at creating complex multiphysics simulations.

An Efficient Probabilistic 3D Mapping Framework Based on Octrees. Contains the main OctoMap library, the viewer octovis, and dynamicEDT3D.