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LiDAR point cloud ground filtering / segmentation (bare earth extraction) method based on cloth simulation

Bloodborne running natively on Windows 10/11: launcher in 13 languages, DLSS, FSR 3.1/4, unlocked FPS, cheats, mods, one-click updates.

  • bloodborne
  • bloodborne-pc
  • bloodborne-windows
  • dlss

Native Windows PC port of Fire Emblem: Fortune's Weave by static recompilation. Bring your own dump; no game files included.

  • pc-port
  • recompilation
  • static-recompilation
  • vulkan

Native x86-64 Windows loader for Bloodborne (CUSA03173) with native CPU execution, Win32 runtime, and shadPS4-based Vulkan GPU rendering. Based on deadinside28's bbport. Bring your own game dump, no game files are included.

  • bloodborne
  • native
  • pc
  • port

An implementation of Actor, Publish-Subscribe, and CSP models in one rather small C++ framework. With performance, quality, and stability proved by years in the production.

  • cpp
  • cplusplus
  • cplusplus-17
  • actor-model

Fast CSV parser and writer for Modern C++

  • csv-parser
  • single-threaded
  • mit-license
  • header-only

Experimental KytyPS5 U59 with merged shader and renderer fixes; complete sanitized main history and Windows releases.

A simple to use, composable, command line parser for C++ 11 and beyond

  • cpp
  • cpp11
  • cpp14
  • cpp17

A lightweight, header-only, high-performance reactive programming framework for C++20.

  • modern-cpp
  • template-meta-programming
  • mvvm-framework
  • ui-dataflow

webgpu.h - C version of the JS API, for both native and Wasm. A multi-vendor standard between Dawn/Emdawnwebgpu and wgpu-native. Designed primarily for binding into higher-level languages.

ACADO Toolkit is a software environment and algorithm collection for automatic control and dynamic optimization. It provides a general framework for using a great variety of algorithms for direct optimal control, including model predictive control, state and parameter estimation and robust optimization.