An Event-Driven, Asynchronous, Behavioral State Machine Library for ROS (Robotic Operating System) applications written in C++
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An Event-Driven, Asynchronous, Behavioral State Machine Library for ROS (Robotic Operating System) applications written in C++
A library to make using WiFi & MQTT on the ESP8266 easy.
Fast and Portable Character String Processing in R (with the Unicode ICU)
Easy to use cross-platform 2D game library for C++
A C++ implementation of timsort
Lightweight C++20 testing framework.
Software suite for the automated generation of geographically correct or schematic transit maps.
A compiler from Doxygen XML to reStructuredText -- hence, the name. It parses XML databases generated by Doxygen and produces reStructuredText for the Python documentation generator Sphinx.
The CLI for working with JSON Schema. Covers formatting, linting, testing, bundling, and more for both local development and CI/CD pipelines
LidarView performs real-time reception, recording, visualization and processing of 3D LiDAR data. This repository is a mirror of https://gitlab.kitware.com/LidarView/lidarview.
Afterburner for Vulkan development; Auto-Vk is a modern C++ low-level convenience and productivity layer atop Vulkan-Hpp.
Precise map-matching for public transit feeds. Generates high-quality GTFS shapes from OSM data.
Official library for RaBitQ vector quantization and approximate nearest-neighbor search, in C++ and Python.
A c++ toolbox of locality-sensitive hashing (LSH), provides several popular LSH algorithms, also support python and matlab.
Easy to use tools to create and edit trajectories for the rviz camera.
Transform your spin bike into a Smart Trainer!
A USB proxy based on raw-gadget and libusb
Very fast, high-quality hash function, discrete-incremental and streamed hashing-capable (non-cryptographic, header-only C/C++) 27GB/s + PRNG
JSK perception ROS packages
C++20 concurrency framework with no compromises. Excellent performance, powerful features, and simple syntax.
Gran Turismo 3 A-Spec engine reimplementation for modern platforms (bring your own disc)
C++/CUDA single-GPU inference engine for Qwen3.8 (incl. Qwen3.8-Flash-Next with offloaded experts) on the RTX 5090; grew from NInfer
Native Windows PC port of The Last of Us Remastered (PS4, CUSA00552). Runs the game’s own x86-64 code on a custom runtime, with PS4 system libraries reimplemented and a Vulkan renderer based on shadPS4. Includes a launcher. No game files included: you need your own copy.
FXRuby is an extension module for Ruby that provides an interface to the FOX GUI toolkit.