C++ implementation of Vulkan sitting on D3D12 :cat2:
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A powerful cross-platform audio engine, optimized for games.
- audio
- audio-programming
- sdk
- cpp
A ROS implementation of Fast and Safe Tracking (FaSTrack).
Source code for cross-platform OpenGL gaming engine
- warsow
Lightweight audio player & converter for FreeBSD/Linux/macOS
Support vector machines (SVMs) and related kernel-based learning algorithms are a well-known class of machine learning algorithms, for non-parametric classification and regression. liquidSVM is an implementation of SVMs whose key features are: fully integrated hyper-parameter selection, extreme speed on both small and large data sets, full flexibility for experts, and inclusion of a variety of different learning scenarios: multi-class classification, ROC, and Neyman-Pearson learning, and least-squares, quantile, and expectile regression.
- svm
- regression
- classification
- machine-learning
Vulkan demos and tutorials.
openFrameworks is a community-developed cross platform toolkit for creative coding in C++.
- vulkan
- openframeworks
- wip
One C++ log library to rule them all! MacOS, IOS, Android, Linux, Windows, QT, std::clog
Boost.org property_tree module
ROS wrapper for NCNN neural inference framework
Full open source real-time multiplayer Cocos2D-x game! Race against your friends or random people in real-time! UFO RUN is an online real-time multiplayer game for smart phones and tablets. You can be anywhere in the world and play with many players simultaneously. Play with your friends or get matched with random players from around the world!
A first person dungeon-crawler for DOS, written in C++, using software rendering and fixed point math
- dungeon
- sdl
- msdos
- rpg
A physics platform game about a plucky wheeled robot named Polly.
Ultra high-performance secp256k1 ECC engine | Python, Node.js, Rust, Go, C#, Swift, Java bindings | CUDA, Metal, OpenCL GPU | ECDSA, Schnorr, FROST, MuSig2, BIP-352 | 15+ platforms
- cryptography
- cuda
- riscv
- secp256k1
Source repository for the QtPods project.
Quasi Engine is a framework that intends to be a complete toolset to ease 2d game development, providing ready-to-use QML elements representing basic game entities needed by most of games.
Tiny header-only C++17 library for lat/lng geometry: distance, bearing, area, point-in-polygon and path proximity
A comprehensive set of composable foundational C++ libraries and CMake utilities to power Sourcemeta projects. Note we don't provide any stable ABI/API guarantees to external users outside Sourcemeta
- cpp
- cxx
- json
- json-pointer
Fast and storage-efficient spatial database engine for OpenStreetMap data
Simple C++ InfluxDB client via MS C++ REST SDK + RxCpp for batching (Windows/OSX/Linux) + a C wrapper
- influxdb
- rxcpp
- batching
- client
Modern, fast and ergonomic C++ HTTP/1.1, HTTP/2 and WebSocket server & client library for Linux, macOS and Windows, perfect for microservices.
- cpp
- cpp23
- http-server
- linux
Headphones integration for Omarchy.
EOS Token with burning and signup (for making the token RAM cheap)