Dynamic wallpaper plugin for KDE Plasma
- dynamic
- wallpaper
- plasma
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Dynamic wallpaper plugin for KDE Plasma
Print wirelessly from Cura, PrusaSlicer or Slic3r to your 3D printer connected to an ESP8266 or ESP32 module
Bolt is a C++ template library optimized for GPUs. Bolt provides high-performance library implementations for common algorithms such as scan, reduce, transform, and sort.
Cross-platform C++20 GUI framework featuring MVVM architecture, reactive capabilities, and scalable, accelerated GPU rendering.
Dragon's Crown Pro native PC port for Windows, with direct PS4 PKG installation, TRG launcher and modern graphics options
Distributed C++ services from embedded to enterprise
A C++ micro-benchmarking framework
Examples and demos for the Vulkan C++ API
Motion-primitives Based Planner for Fast & Agile Exploration
OSX-like window decoration for KDE Plasma written in C++
Modern C++ ORM library
A fully non-destructive photo retouching program providing a complete layer-based workflow including RAW image development.
Play your Nintendo Switch or Switch Lite on your PC: stream games at up to 1080p60 with sound over USB-C or the network, no dock or capture card. Record MP4, take native-resolution screenshots, or use it as a webcam. Atmosphère sysmodule + viewers for Windows, Linux, macOS and Android/Android Tv
No-Fuss Time Management App
RecompStore: the free homebrew app store for jailbroken PS5. Installs and updates recompiled game ports, emulators, apps and tools from the console. Bring your own disc.
Vulkan compute for people
Run models larger than your RAM or VRAM by streaming MoE experts from SSD. Built on llama.cpp.
Can bus monitoring tool based on arduino and can bus shield. Implements CAN ASCII/SLCAN protocol compatible with Lawicel CAN232/CANUSB. Can be used for monitoring low speed CAN (interior can bus of most cars, less than 500kbps). For higher speeds serial port can become a bottleneck in case data density is high.
Gravity Rush PC Native Port A community-driven project aiming to bring Gravity Rush to PC as a native port, building upon the technical foundation and approach of the God of War PC port. The goal is to make the game run natively on PC while preserving its original gameplay, unique gravity mechanics, and artistic vision.
Unicode Algorithms Implementation for C/C++
An Event-Driven, Asynchronous, Behavioral State Machine Library for ROS (Robotic Operating System) applications written in C++
Easy to use cross-platform 2D game library for C++
Simple C++ ini parser.
A C++ implementation of timsort