Burnout Revenge recompilation based on RexGlue + standalone Plume render
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A compiler from Doxygen XML to reStructuredText -- hence, the name. It parses XML databases generated by Doxygen and produces reStructuredText for the Python documentation generator Sphinx.
- documentation-tool
- documentation-generator
- sphinx-doc
- restructured-text
The TiGL Geometry Library to process aircraft geometries in pre-design.
- opencascade
- aircraft
- c-plus-plus
- geometry
A Meta Quest emulator for PC VR. Play the Quest games you own on Windows and Linux.
Transform your spin bike into a Smart Trainer!
- zwift
- platformio
- esp32
- stepper-motor
An effort to bring Google's Firebase C++ API to Qt + QML
Plugin to retrieve a persistent UDID across app reinstalls on iOS, Android, Mac, Windows & Linux.
C++20 concurrency framework with no compromises. Excellent performance, powerful features, and simple syntax.
- coroutines
- cpp
- cpp20
- lock-free
Gran Turismo 3 A-Spec engine reimplementation for modern platforms (bring your own disc)
Bluecherry surveillance system (server application)
C++ application that uses memory and code hooks to detect packers
Native Windows PC port of The Last of Us Remastered (PS4, CUSA00552). Runs the game’s own x86-64 code on a custom runtime, with PS4 system libraries reimplemented and a Vulkan renderer based on shadPS4. Includes a launcher. No game files included: you need your own copy.
- pc-port
- ps4
- reverse-enginnering
- shadps4
GPL release of Hovertank 3D source code.
Cross-platform C++17 Runtime Reflection Library
- reflection
- cpp
- cpp17
- game-engine
Small C++ header to display async animations, counters, progress bars, and status messages
- cpp
- progress-bar
- counter
- animation
Simple C++ Config Loader Framework(Serialization & Reflection)
- cpp
- json
- yaml
- xml
[UNMAINTAINED] A modern cross-platform 3D engine built with Vulkan, glTF 2.0 and modern C++14.
WipEout Omega Collection (PS4) native PC port for Windows: the game's own x86-64 code on the CPU, a PS4 runtime and the shadPS4 Vulkan video core. Playable, in active development. No game files included. ⭐ Star it if you like it; bug reports and requests are welcome in Issues!
- native-port
- pc-port
- ps4
- shadps4
Full-featured CD/DVD/Blu-ray burning and ripping application
Cyan Worlds's Plasma game engine
- plasma
- c-plus-plus
- game-engine
- myst
Artificial Intelligence for Kinematics, Dynamics, and Optimization
This is the GitHub home of Race Into Space, the computer version of the Liftoff! board game by Fritz Bronner. It was developed by Strategic Visions and published by Interplay as a disk-based game in 1993 and a CD-ROM in 1994. It was open-sourced in 2005 and a number of improvements have been made over the original.
- lunar
- lunar-lander
- moon
- probe
A minimalistic C++ Jinja templating engine for LLM chat templates
Wide-Integer implements a generic C++ template for uint128_t, uint256_t, uint512_t, uint1024_t, etc.
- high-performance
- embedded-systems
- multiprecision
- numerical