MetaCall: The ultimate polyglot programming experience.
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- function-mesh
- programming-language
- inter-language
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MetaCall: The ultimate polyglot programming experience.
A small C++11 header-only library for Lie theory.
Distributed compiler with a central scheduler to share build load
:blue_book:《OpenCV3编程入门》书本配套源码 |《Introduction to OpenCV3 Programming》Book Source Code
Windows kernel hacking framework, driver template, hypervisor and API written on C++
THIS MIRROR IS DEPRECATED -- New url: https://gitlab.com/libeigen/eigen
DirectXMath is an all inline SIMD C++ linear algebra library for use in games and graphics apps
cr.h: A Simple C Hot Reload Header-only Library
配合我的知乎专栏写的项目
Add Image Upscaling via AMD FidelityFX SuperResolution or NVIDIA Image Scaling to SteamVR games
replay or stream website access logs as a retro arcade game
A modding utility for Starfield and some Elder Scrolls and Fallout games.
Host for Moonlight Streaming Client
Custom Command and Control (C3). A framework for rapid prototyping of custom C2 channels, while still providing integration with existing offensive toolkits.
A Vulkan renderer written from scratch on stream
Obfuscation library based on C++20 and metaprogramming
Universal utility for programming FPGA
ESP32 Camera motion capture application to record JPEGs to SD card as AVI files and stream to browser as MJPEG. If a microphone is installed then a WAV file is also created. Files can be uploaded via FTP or downloaded to browser.
AwesomeBump is a free program written using Qt library designed to generate normal, height, specular or ambient occlusion textures from a single image. Since the image processing is done in 99% on GPU the program runs very fast and all the parameters can be changed in real time. AB was made to be a new alternative to known gimp plugin called Insane Bump.
ROS package to find a rigid-body transformation between a LiDAR and a camera for "LiDAR-Camera Calibration using 3D-3D Point correspondences"
Open source C++ physics engine library in 3D
GPGPU-Sim provides a detailed simulation model of contemporary NVIDIA GPUs running CUDA and/or OpenCL workloads. It includes support for features such as TensorCores and CUDA Dynamic Parallelism as well as a performance visualization tool, AerialVisoin, and an integrated energy model, GPUWattch.
:pushpin: :books: Solution of competitive programming problems, code templates, Data Structures and Algorithms, hackathons, interviews and much more.
Unreal Engine 5 plugin component for rendering runtime generated content.