Distributed C++ services from embedded to enterprise
Repository Index
73,862 visible repositories in the index
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Windows PC & Android port of Super Mario All-Stars (SNES) with true widescreen up to 21:9, simultaneous two-player co-op, 82 achievements, CRT filters and slang shaders, save states, rewind, cheats, level select and music player. Requires your own USA ROM.
The Open Capture and Analytics Tool (OCAT) provides an FPS overlay and performance measurement for D3D11, D3D12, and Vulkan
- mit-license
- vulkan
- fps-overlay
- d3d12
VERY experimental Nintendo Switch 2 emulator port for PS5
Real-time LIDAR-based Urban Road and Sidewalk detection for Autonomous Vehicles 🚗
- road-segmentation
- lidar
- point-cloud
- ros
A fully non-destructive photo retouching program providing a complete layer-based workflow including RAW image development.
No-Fuss Time Management App
- productivity
- time-management
- cplusplus
- qt5
A Meta Quest emulator for PC VR. Play the Quest games you own on Windows and Linux.
The modern documentation tool for C++.
- cpp
- documentation-tool
- doxygen
Unnoficial Native Windows PC port of The Last of Us Remastered (PS4, CUSA00552). Runs the game’s own x86-64 code on a custom runtime, with PS4 system libraries reimplemented and a Vulkan renderer based on shadPS4. Includes a launcher. No game files included: you need your own copy.
- pc-port
- ps4
- reverse-enginnering
- shadps4
Can bus monitoring tool based on arduino and can bus shield. Implements CAN ASCII/SLCAN protocol compatible with Lawicel CAN232/CANUSB. Can be used for monitoring low speed CAN (interior can bus of most cars, less than 500kbps). For higher speeds serial port can become a bottleneck in case data density is high.
VeloView performs real-time visualization and easy processing of live captured 3D LiDAR data from Velodyne sensors (Alpha Prime™, Puck™, Ultra Puck™, Puck Hi-Res™, Alpha Puck™, Puck LITE™, HDL-32, HDL-64E). Runs on Windows, Linux and MacOS. This repository is a mirror of https://gitlab.kitware.com/LidarView/VeloView-Velodyne.
- lidar
- lidar-camera-calibration
- lidar-data-manipulation
- lidar-measurements
Unicode Algorithms Implementation for C/C++
- unicode
- utf-16
- utf-8
- utf16
Experimental High Level Framework for Vulkan
An Event-Driven, Asynchronous, Behavioral State Machine Library for ROS (Robotic Operating System) applications written in C++
- state-machine
- ros
- ros-packages
- navigation
A C++ implementation of timsort
- sort
- c-plus-plus
- sorting
- algorithm
The CLI for working with JSON Schema. Covers formatting, linting, testing, bundling, and more for both local development and CI/CD pipelines
- json
- json-schema
- jsonschema
- openapi
A compiler from Doxygen XML to reStructuredText -- hence, the name. It parses XML databases generated by Doxygen and produces reStructuredText for the Python documentation generator Sphinx.
- documentation-tool
- documentation-generator
- sphinx-doc
- restructured-text
The KVIrc IRC Client
Gran Turismo 3 A-Spec engine reimplementation for modern platforms (bring your own disc)
A 2D Soft Body and Rigid Body Physics Engine.
- 2d-physics-engine
- game-development
- physics-engine
- rigid-bodies
WipEout Omega Collection (PS4) native PC port for Windows and Linux: the game's own x86-64 code on the CPU, a PS4 runtime and the shadPS4 Vulkan video core. Playable, in active development. No game files included. ⭐ Star it if you like it! 💙 Donate: PayPal [email protected] or ko-fi.com/abd_dbh
- native-port
- pc-port
- ps4
- shadps4
Afterburner for Vulkan development; Auto-Vk is a modern C++ low-level convenience and productivity layer atop Vulkan-Hpp.
- vulkan-hpp
- vulkan
- real-time-rendering
Vulkan library oriented on high speed rendering
- vulkan
- vulkan-api
- vulkan-library