An effort to bring Google's Firebase C++ API to Qt + QML
Repository Index
47,133 repositories indexed
649–672 of 895 · Most stars
Header-only, lightweight C++ library for binary streaming & serialization. Network data handling made easy peasy!
- binary-stream
- header-only
- serialisation
- serialization
Very fast, high-quality hash function, discrete-incremental and streamed hashing-capable (non-cryptographic, header-only C/C++) 27GB/s + PRNG
C++ Reflection using clang
JSK perception ROS packages
- hacktoberfest
This is a package for LiDARTag, described in paper: LiDARTag: A Real-Time Fiducial Tag System for Point Clouds
- fiducial-markers
- lidar
- point-clouds
- cassie
Gran Turismo 3 A-Spec engine reimplementation for modern platforms (bring your own disc)
Bluecherry surveillance system (server application)
C++ application that uses memory and code hooks to detect packers
FXRuby is an extension module for Ruby that provides an interface to the FOX GUI toolkit.
Boost.Multiprecision
TriWild: Robust Triangulation with Curve Constraints
- traingulation
- meshing
- geometry-processing
The repository host gives no description.
Drakengard 3 (PS3) static recompilation using ps3recomp
Native Windows port of Tekken Tag Tournament 2 (Xbox 360) by static recompilation. Not an emulator. Ships no game data - the installer builds the game from your own disc image and Title Update 3.
Unofficial native Android port of Need for Speed: Most Wanted (Xbox Black Edition). The x86 code is statically recompiled to C++ with XboxXBE-Recomp and built for arm64, with a Vulkan renderer, SDL3, touch/controller/keyboard input, and extended graphics options. No emulator, no game assets included.
Cross-platform C++17 Runtime Reflection Library
- reflection
- cpp
- cpp17
- game-engine
Small C++ header to display async animations, counters, progress bars, and status messages
- cpp
- progress-bar
- counter
- animation
The repository host gives no description.
Native port of Metroid Prime 2: Echoes (GameCube) for Linux and Android, built from the PrimeDecomp decompilation. No emulator, no game assets included: bring your own disc image.
A full-featured radio automation system targeted for use in professional broadcast and media environments
Audio features extraction
Simple C++ Config Loader Framework(Serialization & Reflection)
- cpp
- json
- yaml
- xml
Single header YAML 1.0 C++11 serializer/deserializer.
- yaml
- cpp
- parser
- serializer