A miniature library for struct-field reflection in C++
- struct-field-visitor
- reflection
- introspection
- visitor
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A miniature library for struct-field reflection in C++
Experimental Online Crash Team Racing: Nitro-Fueled (PS4) running natively on Windows 10/11. Windows fork of SacredFire, built on bbport and shadPS4. No game files included. Status: https://octr.ryu7w7.xyz
std::experimental::simd for GCC [ISO/IEC TS 19570:2018]
Remove then revert (IROS 2020)
NOTE: development in stuntrally3 repo. 3D racing game based on VDrift and OGRE with own Track Editor. The main repository with Stunt Rally 2.x sources and data.
Multi-Modal Database replacing MongoDB, Neo4J, and Elastic with 1 faster ACID solution, with NetworkX and Pandas interfaces, and bindings for C 99, C++ 17, Python 3, Java, GoLang 🗄️
Fast and Simple Email Client
An unofficial Android port of the Xbox 360 version of Grand Theft Auto IV created through the process of static recompilation
Fast reading of delimited files
Calibrate the extrinsic parameters between Livox LiDAR and camera
WinDBG Anti-RootKit Extension
Khronos Vulkan, OpenGL, and OpenGL ES Conformance Tests
Unofficial static recompilation of the Xbox 360 version of Need for Speed: Most Wanted (2005): a native port for Steam Deck, Steam Machine, Steam Frame, Linux and Mac (iPhone/iPad: sideload the experimental IPA or build it yourself). Bring your own disc: no game files included. Not affiliated with EA or Valve.
MARISA: Matching Algorithm with Recursively Implemented StorAge
The Point Processing Toolkit (pptk) is a Python package for visualizing and processing 2-d/3-d point clouds.
Bloodborne running natively on Windows 10/11: launcher in 13 languages, DLSS, FSR 3.1/4, unlocked FPS, cheats, mods, one-click updates.
Numerical linear algebra software package
An implementation of Actor, Publish-Subscribe, and CSP models in one rather small C++ framework. With performance, quality, and stability proved by years in the production.
multimodal routing, geocoding, and map tiles
Fast CSV parser and writer for Modern C++
Native x86-64 Windows loader for Bloodborne (CUSA03173) with native CPU execution, Win32 runtime, and shadPS4-based Vulkan GPU rendering. Based on deadinside28's bbport. Bring your own game dump, no game files are included.
Free, open-source 3D sculpting for Linux, macOS and Windows: dense meshes, remeshing, painting, built-in AI (image/text to 3D), Send to Unreal, game-ready LODs, Gaussian splats and OpenUSD.
Lightweight, super fast C/C++ (& Python) library for sequence alignment using edit (Levenshtein) distance.
Anvil is a cross-platform framework for Vulkan