LimboAI - Behavior Trees and State Machines for Godot 4
- behavior-tree
- godot-engine
- game-developement
- state-machines
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LimboAI - Behavior Trees and State Machines for Godot 4
Code beautifier
Home automation firmware for ESP8266-based devices
Music Player Daemon
C/C++ WebRTC network library featuring Data Channels, Media Transport, and WebSockets
LeGO-LOAM: Lightweight and Ground-Optimized Lidar Odometry and Mapping on Variable Terrain
Full-featured MP4 format, MPEG DASH, HLS, CMAF SDK and tools
Automatically identify anti-patterns in SQL queries
CasADi is a symbolic framework for numeric optimization implementing automatic differentiation in forward and reverse modes on sparse matrix-valued computational graphs. It supports self-contained C-code generation and interfaces state-of-the-art codes such as SUNDIALS, IPOPT etc. It can be used from C++, Python, Matlab/Octave, Julia or Javascript
Lightweight Web Worker API implementation with native threads
HomeKit Library for the Arduino-ESP32
Eclipse iceoryx™ - true zero-copy inter-process-communication
:zap: The Mobile Robot Programming Toolkit (MRPT)
C++ program to generate waveform data and render waveform images from audio files
A Fasttracker II compatible music editor
The fre:ac audio converter project
automatic differentiation made easier for C++
deCONZ REST-API plugin to control ZigBee devices
Multi Theft Auto is a game engine that turns Grand Theft Auto: San Andreas into networked multiplayer.
A memory allocator that automatically reduces the memory footprint of C/C++ applications.
Model Predictive Contouring Controller (MPCC) for Autonomous Racing
open-appsec is a machine learning security engine that preemptively and automatically prevents threats against Web Application & APIs. This repo include the main code and logic.
Automated static analysis tools for binary programs
The Control Toolbox - An Open-Source C++ Library for Robotics, Optimal and Model Predictive Control