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49–72 of 197 · Most stars

The Forge Cross-Platform Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2

A cross-platform file change monitor with multiple backends: Apple macOS File System Events, *BSD kqueue, Solaris/Illumos File Events Notification, Linux inotify and fanotify, Microsoft Windows and a stat()-based backend.

  • event-notifications
  • change-monitor
  • fswatch
  • kqueue

Powerful, mature open-source cross-platform game engine for Python and C++, developed by Disney and CMU

a lightweight, multi-platform, multi-architecture hook framework.

  • hook
  • hook-framework

The AI-native database built for LLM applications, providing incredibly fast hybrid search of dense vector, sparse vector, tensor (multi-vector), and full-text.

TNN: developed by Tencent Youtu Lab and Guangying Lab, a uniform deep learning inference framework for mobile、desktop and server. TNN is distinguished by several outstanding features, including its cross-platform capability, high performance, model compression and code pruning. Based on ncnn and Rapidnet, TNN further strengthens the support and performance optimization for mobile devices, and also draws on the advantages of good extensibility and high performance from existed open source efforts. TNN has been deployed in multiple Apps from Tencent, such as Mobile QQ, Weishi, Pitu, etc. Contributions are welcome to work in collaborative with us and make TNN a better framework.

TranslatedSuper WeChat PC client, supports multiple instances, anti-message recall, voice message backup... open WeChatSDK

  • wechat
  • anti-revoke
  • multi-open

The source code for the Cfx modification frameworks, such as FiveM and RedM, as well as FXServer.

  • fivem
  • cfx
  • gta
  • redm

TranslatedA cross-platform multimedia framework based on Qt and FFmpeg. Recommand to use new sdk https://github.com/wang-bin/mdk-sdk

open Structure-fom-Motion and Multi-View Stereo reconstruction library

  • multi-view-stereo
  • 3d-reconstruction
  • point-cloud
  • stereo-reconstruction-library

A fast, scalable, distributed game server engine/framework for C++, include the actor library, network library, can be used as a real time multiplayer game engine ( MMO RPG/MOBA ), which support C#/Lua script/ Unity3d, Cocos2dx and plan to support Unreal.

  • server-architecture
  • unity3d
  • architecture
  • gameserver