A c++ toolbox of locality-sensitive hashing (LSH), provides several popular LSH algorithms, also support python and matlab.
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Self-assembling Mesh network built around the MQTT protocol supporting OTA
MySQL Shell is a command line scriptable shell for MySQL, with support for logical backups, InnoDB Cluster management and more. It supports SQL, JavaScript and Python.
Qt5 suite that supports displaying and editing nodes in a graph-like flow. Similar to Unreal Kismet, Frostbite 3 Schematics or Allegorithmic Substance Designer UIs.
Native Windows PC port of God of War (PS2), built by statically recompiling MIPS R5900 code to C++ with PS2Recomp. Includes an installer launcher, one-click build, fan-translation support and a 60 fps target. No game files included: you need your own copy.
- cpp
- emulation
- game-port
- god-of-war
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Native PC port of Super Paper Mario (Wii) by static recompilation: 4K, cinematic widescreen, 120 fps, HQ music, HD textures, gamepad and pointer support. Bring your own disc.
Unofficial native PC port of God of War (2005, PS2) for Windows, with experimental Linux support. Statically recompiled to C++, not an emulator. OpenGL renderer, launcher, cheat menu, widescreen, 60 FPS. Bring your own game dump: no game files included.
Unofficial PC port of the Xbox 360 version of Army of Two (2008). Online co-op supported.
- army-of-two
- online-coop
- rexglue
- splitscreen
Resident Evil Outbreak native PC port: static recompilation of the PS2 game with online co-op (openSNAP), randomizer, cheats, controller support and 4K video settings.
- capcom
- cheats
- co-op
- decompilation
Various expansions to Steamworks SDK support in GameMaker: Studio / GMS2. (now merged into the official extension)
- gamemaker
- sdk-wrapper
- steamworks
.NET wrapper around the LibSass library with the ability to support a virtual file system.
Overlay for Game Boy Printer emulator with e-paper feature and complete support, hints and savestates for the 110 compatible games !
Support for ROS-enabled RGBD data acquisition in Unreal Engine Projects
- unreal-engine-4
- ros
Support vector machines (SVMs) and related kernel-based learning algorithms are a well-known class of machine learning algorithms, for non-parametric classification and regression. liquidSVM is an implementation of SVMs whose key features are: fully integrated hyper-parameter selection, extreme speed on both small and large data sets, full flexibility for experts, and inclusion of a variety of different learning scenarios: multi-class classification, ROC, and Neyman-Pearson learning, and least-squares, quantile, and expectile regression.
- svm
- regression
- classification
- machine-learning
C++ library that converts Qt supported images to OpenGL raw format.
Library and utilities to read and write broadcasting media files. Primarily supports the MXF file format
Head tracking module for Godot game engine, using OpenCV with GPU support.
🔎 Plugin that adds support for regular expressions in Pawn
- sa-mp
- regex
- plugin
- pawn
HElib is an open-source software library that implements homomorphic encryption. It supports the BGV scheme with bootstrapping and the Approximate Number CKKS scheme. HElib also includes optimizations for efficient homomorphic evaluation, focusing on effective use of ciphertext packing techniques and on the Gentry-Halevi-Smart optimizations.
An Fast, Intuitive and Type-Safe C++ Enumeration Support Library
- cpp
- cpp20
- cpp23
- enum
Rule Processor Y is a next-gen Rule processor with complex multibyte character support built to support Hashcat
- cybersecurity
- hashcat
- hashcat-rules
- johntheripper
Modern, Async, Non-Blocking, zero-dependency C++20 RFC 6455 Compliant WebSocket client & server, cross-platform, single-header, WS/WSS support.
Libmemcached library support for Amazon ElastiCache Memcached Cluster for PHP. The client is available at https://github.com/awslabs/aws-elasticache-cluster-client-memcached-for-php.